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Diffstat (limited to 'game/server/iscorer.h')
| -rw-r--r-- | game/server/iscorer.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/game/server/iscorer.h b/game/server/iscorer.h new file mode 100644 index 0000000..efaf2ef --- /dev/null +++ b/game/server/iscorer.h @@ -0,0 +1,29 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Interface that entities can use to redirect scoring to other entities. +// i.e. A rocket redirects scoring to the player that fired it. +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ISCORER_H +#define ISCORER_H +#ifdef _WIN32 +#pragma once +#endif + +//----------------------------------------------------------------------------- +// Purpose: Interface that entities can use to redirect scoring to other entities. +// i.e. A rocket redirects scoring to the player that fired it. +//----------------------------------------------------------------------------- +abstract_class IScorer +{ +public: + // Return the entity that should receive the score + virtual CBasePlayer *GetScorer( void ) = 0; + // Return the entity that should get assistance credit + virtual CBasePlayer *GetAssistant( void ) = 0; +}; + + +#endif // ISCORER_H |