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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/iscorer.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Interface that entities can use to redirect scoring to other entities.
+// i.e. A rocket redirects scoring to the player that fired it.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ISCORER_H
+#define ISCORER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//-----------------------------------------------------------------------------
+// Purpose: Interface that entities can use to redirect scoring to other entities.
+// i.e. A rocket redirects scoring to the player that fired it.
+//-----------------------------------------------------------------------------
+abstract_class IScorer
+{
+public:
+ // Return the entity that should receive the score
+ virtual CBasePlayer *GetScorer( void ) = 0;
+ // Return the entity that should get assistance credit
+ virtual CBasePlayer *GetAssistant( void ) = 0;
+};
+
+
+#endif // ISCORER_H