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Diffstat (limited to 'game/server/hl2/energy_wave.h')
| -rw-r--r-- | game/server/hl2/energy_wave.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/game/server/hl2/energy_wave.h b/game/server/hl2/energy_wave.h new file mode 100644 index 0000000..484d8df --- /dev/null +++ b/game/server/hl2/energy_wave.h @@ -0,0 +1,37 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ENERGYWAVE_H +#define ENERGYWAVE_H +#ifdef _WIN32 +#pragma once +#endif + +#include "basecombatweapon.h" +#include "energy_wave.h" + + +//----------------------------------------------------------------------------- +// Purpose: Shield +//----------------------------------------------------------------------------- +class CEnergyWave : public CBaseEntity +{ + DECLARE_DATADESC(); +public: + DECLARE_CLASS( CEnergyWave, CBaseEntity ); + DECLARE_SERVERCLASS(); + +public: + void Spawn( void ); + void Precache( void ); + +public: + static CEnergyWave* Create( CBaseEntity *pentOwner ); +}; + + +#endif //ENERGYWAVE_H
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