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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/hl2/energy_wave.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/hl2/energy_wave.h')
-rw-r--r--game/server/hl2/energy_wave.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/game/server/hl2/energy_wave.h b/game/server/hl2/energy_wave.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ENERGYWAVE_H
+#define ENERGYWAVE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "basecombatweapon.h"
+#include "energy_wave.h"
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Shield
+//-----------------------------------------------------------------------------
+class CEnergyWave : public CBaseEntity
+{
+ DECLARE_DATADESC();
+public:
+ DECLARE_CLASS( CEnergyWave, CBaseEntity );
+ DECLARE_SERVERCLASS();
+
+public:
+ void Spawn( void );
+ void Precache( void );
+
+public:
+ static CEnergyWave* Create( CBaseEntity *pentOwner );
+};
+
+
+#endif //ENERGYWAVE_H \ No newline at end of file