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Diffstat (limited to 'game/server/game.h')
| -rw-r--r-- | game/server/game.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/game/server/game.h b/game/server/game.h new file mode 100644 index 0000000..3377baa --- /dev/null +++ b/game/server/game.h @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// + +#ifndef GAME_H +#define GAME_H + + +#include "globals.h" + +extern void GameDLLInit( void ); + +extern ConVar displaysoundlist; +extern ConVar mapcyclefile; +extern ConVar servercfgfile; +extern ConVar lservercfgfile; + +// multiplayer server rules +extern ConVar teamplay; +extern ConVar fraglimit; +extern ConVar falldamage; +extern ConVar weaponstay; +extern ConVar forcerespawn; +extern ConVar footsteps; +extern ConVar flashlight; +extern ConVar aimcrosshair; +extern ConVar decalfrequency; +extern ConVar teamlist; +extern ConVar teamoverride; +extern ConVar defaultteam; +extern ConVar allowNPCs; + +extern ConVar suitvolume; + +// Engine Cvars +extern const ConVar *g_pDeveloper; +#endif // GAME_H |