summaryrefslogtreecommitdiff
path: root/game/server/envspark.h
diff options
context:
space:
mode:
Diffstat (limited to 'game/server/envspark.h')
-rw-r--r--game/server/envspark.h46
1 files changed, 46 insertions, 0 deletions
diff --git a/game/server/envspark.h b/game/server/envspark.h
new file mode 100644
index 0000000..b9d62df
--- /dev/null
+++ b/game/server/envspark.h
@@ -0,0 +1,46 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: A point entity that periodically emits sparks and "bzzt" sounds.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ENVSPARK_H
+#define ENVSPARK_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+class CEnvSpark : public CPointEntity
+{
+ DECLARE_CLASS( CEnvSpark, CPointEntity );
+
+public:
+ CEnvSpark( void );
+
+ void Spawn( void );
+ void Precache( void );
+ void SparkThink( void );
+
+ void StartSpark( void );
+ void StopSpark( void );
+
+ // Input handlers
+ void InputStartSpark( inputdata_t &inputdata );
+ void InputStopSpark( inputdata_t &inputdata );
+ void InputToggleSpark( inputdata_t &inputdata );
+ void InputSparkOnce( inputdata_t &inputdata );
+
+ bool IsSparking( void ){ return ( GetNextThink() != TICK_NEVER_THINK ); }
+
+ DECLARE_DATADESC();
+
+ float m_flDelay;
+ int m_nGlowSpriteIndex;
+ int m_nMagnitude;
+ int m_nTrailLength;
+
+ COutputEvent m_OnSpark;
+};
+
+#endif // ENVSPARK_H \ No newline at end of file