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Diffstat (limited to 'game/server/envspark.h')
| -rw-r--r-- | game/server/envspark.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/game/server/envspark.h b/game/server/envspark.h new file mode 100644 index 0000000..b9d62df --- /dev/null +++ b/game/server/envspark.h @@ -0,0 +1,46 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: A point entity that periodically emits sparks and "bzzt" sounds. +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ENVSPARK_H +#define ENVSPARK_H +#ifdef _WIN32 +#pragma once +#endif + +class CEnvSpark : public CPointEntity +{ + DECLARE_CLASS( CEnvSpark, CPointEntity ); + +public: + CEnvSpark( void ); + + void Spawn( void ); + void Precache( void ); + void SparkThink( void ); + + void StartSpark( void ); + void StopSpark( void ); + + // Input handlers + void InputStartSpark( inputdata_t &inputdata ); + void InputStopSpark( inputdata_t &inputdata ); + void InputToggleSpark( inputdata_t &inputdata ); + void InputSparkOnce( inputdata_t &inputdata ); + + bool IsSparking( void ){ return ( GetNextThink() != TICK_NEVER_THINK ); } + + DECLARE_DATADESC(); + + float m_flDelay; + int m_nGlowSpriteIndex; + int m_nMagnitude; + int m_nTrailLength; + + COutputEvent m_OnSpark; +}; + +#endif // ENVSPARK_H
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