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-rw-r--r--game/server/env_debughistory.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/game/server/env_debughistory.h b/game/server/env_debughistory.h
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+++ b/game/server/env_debughistory.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef ENV_DEBUGHISTORY_H
+#define ENV_DEBUGHISTORY_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+enum debughistorycategories_t
+{
+ HISTORY_ENTITY_IO,
+ HISTORY_AI_DECISIONS,
+ HISTORY_SCENE_PRINT,
+ HISTORY_ALYX_BLIND, // TEMP: until we find and fix this bug
+ HISTORY_PLAYER_DAMAGE, // record all damage done to the player
+
+ // Add new categories here
+
+ MAX_HISTORY_CATEGORIES,
+};
+
+#define DISABLE_DEBUG_HISTORY
+
+#if defined(DISABLE_DEBUG_HISTORY)
+#define ADD_DEBUG_HISTORY( category, line ) ((void)0)
+#else
+#define ADD_DEBUG_HISTORY( category, line ) AddDebugHistoryLine( category, line )
+void AddDebugHistoryLine( int iCategory, const char *pszLine );
+#endif
+
+#endif // ENV_DEBUGHISTORY_H