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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/env_debughistory.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/env_debughistory.h')
-rw-r--r--game/server/env_debughistory.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/game/server/env_debughistory.h b/game/server/env_debughistory.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef ENV_DEBUGHISTORY_H
+#define ENV_DEBUGHISTORY_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+enum debughistorycategories_t
+{
+ HISTORY_ENTITY_IO,
+ HISTORY_AI_DECISIONS,
+ HISTORY_SCENE_PRINT,
+ HISTORY_ALYX_BLIND, // TEMP: until we find and fix this bug
+ HISTORY_PLAYER_DAMAGE, // record all damage done to the player
+
+ // Add new categories here
+
+ MAX_HISTORY_CATEGORIES,
+};
+
+#define DISABLE_DEBUG_HISTORY
+
+#if defined(DISABLE_DEBUG_HISTORY)
+#define ADD_DEBUG_HISTORY( category, line ) ((void)0)
+#else
+#define ADD_DEBUG_HISTORY( category, line ) AddDebugHistoryLine( category, line )
+void AddDebugHistoryLine( int iCategory, const char *pszLine );
+#endif
+
+#endif // ENV_DEBUGHISTORY_H