diff options
Diffstat (limited to 'game/server/dod/dod_smokegrenade_ger.cpp')
| -rw-r--r-- | game/server/dod/dod_smokegrenade_ger.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/game/server/dod/dod_smokegrenade_ger.cpp b/game/server/dod/dod_smokegrenade_ger.cpp new file mode 100644 index 0000000..0963e35 --- /dev/null +++ b/game/server/dod/dod_smokegrenade_ger.cpp @@ -0,0 +1,53 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "dod_smokegrenade_ger.h" + +#define GRENADE_MODEL "models/Weapons/w_smoke_ger.mdl" + +LINK_ENTITY_TO_CLASS( grenade_smoke_ger, CDODSmokeGrenadeGER ); +PRECACHE_WEAPON_REGISTER( grenade_smoke_ger ); + +CDODSmokeGrenadeGER* CDODSmokeGrenadeGER::Create( + const Vector &position, + const QAngle &angles, + const Vector &velocity, + const AngularImpulse &angVelocity, + CBaseCombatCharacter *pOwner ) +{ + CDODSmokeGrenadeGER *pGrenade = (CDODSmokeGrenadeGER*)CBaseEntity::Create( "grenade_smoke_ger", position, angles, pOwner ); + + Assert( pGrenade ); + + if( !pGrenade ) + return NULL; + + IPhysicsObject *pPhysicsObject = pGrenade->VPhysicsGetObject(); + if ( pPhysicsObject ) + { + pPhysicsObject->AddVelocity( &velocity, &angVelocity ); + } + + // Who threw this grenade + pGrenade->SetThrower( pOwner ); + + pGrenade->ChangeTeam( pOwner->GetTeamNumber() ); + + return pGrenade; +} + +void CDODSmokeGrenadeGER::Spawn() +{ + SetModel( GRENADE_MODEL ); + BaseClass::Spawn(); +} + +void CDODSmokeGrenadeGER::Precache() +{ + PrecacheModel( GRENADE_MODEL ); + BaseClass::Precache(); +}
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