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Diffstat (limited to 'game/server/EventLog.h')
| -rw-r--r-- | game/server/EventLog.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/game/server/EventLog.h b/game/server/EventLog.h new file mode 100644 index 0000000..1bcbd01 --- /dev/null +++ b/game/server/EventLog.h @@ -0,0 +1,46 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// + +#if !defined EVENTLOG_H +#define EVENTLOG_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "GameEventListener.h" +#include <igamesystem.h> + +class CEventLog : public CGameEventListener, public CBaseGameSystem +{ + +public: + CEventLog(); + virtual ~CEventLog(); + +public: // IGameEventListener Interface + + virtual void FireGameEvent( IGameEvent * event ); + +public: // CBaseGameSystem overrides + + virtual bool Init(); + virtual void Shutdown(); + +protected: + + virtual bool PrintEvent( IGameEvent * event ); + virtual bool PrintGameEvent( IGameEvent * event ); + virtual bool PrintPlayerEvent( IGameEvent * event ); + virtual bool PrintTeamEvent( IGameEvent * event ); + virtual bool PrintOtherEvent( IGameEvent * event ); +}; + +extern IGameSystem* GameLogSystem(); + +#endif // EVENTLOG_H |