diff options
Diffstat (limited to 'game/client/tf2/infiltratorcamomaterialproxy.cpp')
| -rw-r--r-- | game/client/tf2/infiltratorcamomaterialproxy.cpp | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/game/client/tf2/infiltratorcamomaterialproxy.cpp b/game/client/tf2/infiltratorcamomaterialproxy.cpp new file mode 100644 index 0000000..9d099fe --- /dev/null +++ b/game/client/tf2/infiltratorcamomaterialproxy.cpp @@ -0,0 +1,84 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "proxyentity.h" +#include "materialsystem/imaterial.h" +#include "materialsystem/imaterialvar.h" +#include "materialsystem/imaterialsystem.h" +#include "c_basetfplayer.h" +#include "c_tf_basecombatweapon.h" + +class CInfiltratorCamoMaterialProxy : public CEntityMaterialProxy +{ +public: + CInfiltratorCamoMaterialProxy(); + virtual ~CInfiltratorCamoMaterialProxy(); + virtual bool Init( IMaterial *pMaterial, KeyValues* pKeyValues ); + virtual void OnBind( C_BaseEntity *pC_BaseEntity ); + +private: + IMaterialVar *m_CamoVar; +}; + +CInfiltratorCamoMaterialProxy::CInfiltratorCamoMaterialProxy() +{ + m_CamoVar = NULL; +} + +CInfiltratorCamoMaterialProxy::~CInfiltratorCamoMaterialProxy() +{ +} + + +bool CInfiltratorCamoMaterialProxy::Init( IMaterial *pMaterial, KeyValues* pKeyValues ) +{ + bool foundVar; + + m_CamoVar = pMaterial->FindVar( "$alpha", &foundVar, false ); + if( !foundVar ) + { + m_CamoVar = NULL; + return false; + } + return true; +} + +void CInfiltratorCamoMaterialProxy::OnBind( C_BaseEntity *pEnt ) +{ + if( !m_CamoVar ) + return; + + C_BaseTFPlayer *player = dynamic_cast< C_BaseTFPlayer * >( pEnt ); + if ( player ) + { + float amount = 1 - player->ComputeCamoEffectAmount(); + m_CamoVar->SetFloatValue( amount ); + } + else + { + // Weapon model? + C_BaseTFCombatWeapon *pWeapon = dynamic_cast< C_BaseTFCombatWeapon * >( pEnt ); + if ( pWeapon ) + { + float amount = 1 - ((C_BaseTFPlayer *)pWeapon->GetOwner())->ComputeCamoEffectAmount(); + m_CamoVar->SetFloatValue( amount ); + } + else + { + C_BaseViewModel *pViewmodel = dynamic_cast< C_BaseViewModel * >( pEnt ); + if ( pViewmodel ) + { + // Get the local player's values + player = C_BaseTFPlayer::GetLocalPlayer(); + float amount = 1 - player->ComputeCamoEffectAmount(); + m_CamoVar->SetFloatValue( amount ); + } + } + } +} + +EXPOSE_INTERFACE( CInfiltratorCamoMaterialProxy, IMaterialProxy, "InfiltratorCamo" IMATERIAL_PROXY_INTERFACE_VERSION ); |