summaryrefslogtreecommitdiff
path: root/game/client/tf2/infiltratorcamomaterialproxy.cpp
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf2/infiltratorcamomaterialproxy.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/tf2/infiltratorcamomaterialproxy.cpp')
-rw-r--r--game/client/tf2/infiltratorcamomaterialproxy.cpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/game/client/tf2/infiltratorcamomaterialproxy.cpp b/game/client/tf2/infiltratorcamomaterialproxy.cpp
new file mode 100644
index 0000000..9d099fe
--- /dev/null
+++ b/game/client/tf2/infiltratorcamomaterialproxy.cpp
@@ -0,0 +1,84 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "proxyentity.h"
+#include "materialsystem/imaterial.h"
+#include "materialsystem/imaterialvar.h"
+#include "materialsystem/imaterialsystem.h"
+#include "c_basetfplayer.h"
+#include "c_tf_basecombatweapon.h"
+
+class CInfiltratorCamoMaterialProxy : public CEntityMaterialProxy
+{
+public:
+ CInfiltratorCamoMaterialProxy();
+ virtual ~CInfiltratorCamoMaterialProxy();
+ virtual bool Init( IMaterial *pMaterial, KeyValues* pKeyValues );
+ virtual void OnBind( C_BaseEntity *pC_BaseEntity );
+
+private:
+ IMaterialVar *m_CamoVar;
+};
+
+CInfiltratorCamoMaterialProxy::CInfiltratorCamoMaterialProxy()
+{
+ m_CamoVar = NULL;
+}
+
+CInfiltratorCamoMaterialProxy::~CInfiltratorCamoMaterialProxy()
+{
+}
+
+
+bool CInfiltratorCamoMaterialProxy::Init( IMaterial *pMaterial, KeyValues* pKeyValues )
+{
+ bool foundVar;
+
+ m_CamoVar = pMaterial->FindVar( "$alpha", &foundVar, false );
+ if( !foundVar )
+ {
+ m_CamoVar = NULL;
+ return false;
+ }
+ return true;
+}
+
+void CInfiltratorCamoMaterialProxy::OnBind( C_BaseEntity *pEnt )
+{
+ if( !m_CamoVar )
+ return;
+
+ C_BaseTFPlayer *player = dynamic_cast< C_BaseTFPlayer * >( pEnt );
+ if ( player )
+ {
+ float amount = 1 - player->ComputeCamoEffectAmount();
+ m_CamoVar->SetFloatValue( amount );
+ }
+ else
+ {
+ // Weapon model?
+ C_BaseTFCombatWeapon *pWeapon = dynamic_cast< C_BaseTFCombatWeapon * >( pEnt );
+ if ( pWeapon )
+ {
+ float amount = 1 - ((C_BaseTFPlayer *)pWeapon->GetOwner())->ComputeCamoEffectAmount();
+ m_CamoVar->SetFloatValue( amount );
+ }
+ else
+ {
+ C_BaseViewModel *pViewmodel = dynamic_cast< C_BaseViewModel * >( pEnt );
+ if ( pViewmodel )
+ {
+ // Get the local player's values
+ player = C_BaseTFPlayer::GetLocalPlayer();
+ float amount = 1 - player->ComputeCamoEffectAmount();
+ m_CamoVar->SetFloatValue( amount );
+ }
+ }
+ }
+}
+
+EXPOSE_INTERFACE( CInfiltratorCamoMaterialProxy, IMaterialProxy, "InfiltratorCamo" IMATERIAL_PROXY_INTERFACE_VERSION );