diff options
Diffstat (limited to 'game/client/tf2/c_obj_base_manned_gun.h')
| -rw-r--r-- | game/client/tf2/c_obj_base_manned_gun.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/game/client/tf2/c_obj_base_manned_gun.h b/game/client/tf2/c_obj_base_manned_gun.h new file mode 100644 index 0000000..94b2c74 --- /dev/null +++ b/game/client/tf2/c_obj_base_manned_gun.h @@ -0,0 +1,39 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef C_OBJ_BASE_MANNED_GUN_H +#define C_OBJ_BASE_MANNED_GUN_H +#ifdef _WIN32 +#pragma once +#endif + +#include "basetfvehicle.h" +#include "tf_obj_manned_plasmagun_shared.h" +#include "ObjectControlPanel.h" +#include "tf_obj_base_manned_gun.h" + + +//----------------------------------------------------------------------------- +// Control screen +//----------------------------------------------------------------------------- +class CMannedPlasmagunControlPanel : public CRotatingObjectControlPanel +{ + DECLARE_CLASS( CMannedPlasmagunControlPanel, CRotatingObjectControlPanel ); + +public: + CMannedPlasmagunControlPanel( vgui::Panel *parent, const char *panelName ); + virtual bool Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData ); + virtual void OnTick(); + virtual void OnCommand( const char *command ); + + void GetInGun( void ); + +private: + vgui::Label *m_pMannedLabel; + vgui::Button *m_pOccupyButton; +}; + +#endif // C_OBJ_BASE_MANNED_GUN_H |