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Diffstat (limited to 'game/client/tf/tf_rendertargets.h')
| -rw-r--r-- | game/client/tf/tf_rendertargets.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/game/client/tf/tf_rendertargets.h b/game/client/tf/tf_rendertargets.h new file mode 100644 index 0000000..82d98ca --- /dev/null +++ b/game/client/tf/tf_rendertargets.h @@ -0,0 +1,42 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//===========================================================================// +#ifndef TF_RENDERTARGETS_H +#define TF_RENDERTARGETS_H +#ifdef _WIN32 +#pragma once +#endif + +#include "baseclientrendertargets.h" // Base class, with interfaces called by engine and inherited members to init common render targets +#include "item_model_panel.h" + +// externs +class IMaterialSystem; +class IMaterialSystemHardwareConfig; + +class CTFRenderTargets : public CBaseClientRenderTargets +{ + // no networked vars + DECLARE_CLASS_GAMEROOT( CTFRenderTargets, CBaseClientRenderTargets ); +public: + virtual void InitClientRenderTargets( IMaterialSystem* pMaterialSystem, IMaterialSystemHardwareConfig* pHardwareConfig ); + virtual void ShutdownClientRenderTargets(); + +private: + ITexture *CreateItemModelPanelTexture( const char *pszName, IMaterialSystem* pMaterialSystem, int iSize ); + +private: + // Used for rendering item model panels. + CUtlVector< CTextureReference > m_tfRenderTargets; +}; + +extern CTFRenderTargets* g_pTFRenderTargets; + + +#endif // TF_RENDERTARGETS_H
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