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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/tf_rendertargets.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'game/client/tf/tf_rendertargets.h')
-rw-r--r--game/client/tf/tf_rendertargets.h42
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diff --git a/game/client/tf/tf_rendertargets.h b/game/client/tf/tf_rendertargets.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//===========================================================================//
+#ifndef TF_RENDERTARGETS_H
+#define TF_RENDERTARGETS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "baseclientrendertargets.h" // Base class, with interfaces called by engine and inherited members to init common render targets
+#include "item_model_panel.h"
+
+// externs
+class IMaterialSystem;
+class IMaterialSystemHardwareConfig;
+
+class CTFRenderTargets : public CBaseClientRenderTargets
+{
+ // no networked vars
+ DECLARE_CLASS_GAMEROOT( CTFRenderTargets, CBaseClientRenderTargets );
+public:
+ virtual void InitClientRenderTargets( IMaterialSystem* pMaterialSystem, IMaterialSystemHardwareConfig* pHardwareConfig );
+ virtual void ShutdownClientRenderTargets();
+
+private:
+ ITexture *CreateItemModelPanelTexture( const char *pszName, IMaterialSystem* pMaterialSystem, int iSize );
+
+private:
+ // Used for rendering item model panels.
+ CUtlVector< CTextureReference > m_tfRenderTargets;
+};
+
+extern CTFRenderTargets* g_pTFRenderTargets;
+
+
+#endif // TF_RENDERTARGETS_H \ No newline at end of file