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diff --git a/game/client/tf/tf_hud_teamswitch.h b/game/client/tf/tf_hud_teamswitch.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef TF_HUD_TEAMSWITCH_H
+#define TF_HUD_TEAMSWITCH_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "hudelement.h"
+#include <vgui_controls/EditablePanel.h>
+
+using namespace vgui;
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class CHudTeamSwitch : public CHudElement, public EditablePanel
+{
+ DECLARE_CLASS_SIMPLE( CHudTeamSwitch, EditablePanel );
+
+public:
+ CHudTeamSwitch( const char *pElementName );
+
+ virtual void Init( void );
+ virtual void OnTick( void );
+ virtual void LevelInit( void );
+ virtual void ApplySchemeSettings( IScheme *scheme );
+ virtual bool ShouldDraw( void );
+
+ virtual void FireGameEvent( IGameEvent * event );
+ void SetupSwitchPanel( int iNewTeam );
+
+private:
+ Label *m_pBalanceLabel;
+ float m_flHideAt;
+};
+
+#endif // TF_HUD_TEAMSWITCH_H