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path: root/game/client/tf/tf_hud_minigame.cpp
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Diffstat (limited to 'game/client/tf/tf_hud_minigame.cpp')
-rw-r--r--game/client/tf/tf_hud_minigame.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_minigame.cpp b/game/client/tf/tf_hud_minigame.cpp
new file mode 100644
index 0000000..50066e2
--- /dev/null
+++ b/game/client/tf/tf_hud_minigame.cpp
@@ -0,0 +1,99 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: HUD Target ID element
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "tf_hud_minigame.h"
+#include "iclientmode.h"
+#include "tf_gamerules.h"
+#include <filesystem.h>
+#include <vgui/IVGui.h>
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+DECLARE_HUDELEMENT( CHudMiniGame );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CHudMiniGame::CHudMiniGame( const char *pElementName ) :
+ CHudElement( pElementName ), BaseClass( NULL, "HudMiniGame" )
+{
+ vgui::Panel *pParent = g_pClientMode->GetViewport();
+ SetParent( pParent );
+
+ m_pActiveMinigame = NULL;
+ V_strcpy_safe( m_szResFilename, "resource/UI/HudMiniGame_Base.res" );
+
+ SetHiddenBits( 0 );
+ vgui::ivgui()->AddTickSignal( GetVPanel(), 100 );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudMiniGame::ApplySchemeSettings( vgui::IScheme *scheme )
+{
+ // load control settings...
+ LoadControlSettings( m_szResFilename );
+
+ BaseClass::ApplySchemeSettings( scheme );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+bool CHudMiniGame::ShouldDraw( void )
+{
+ if ( !CHudElement::ShouldDraw() )
+ return false;
+
+ if ( !CTFMinigameLogic::GetMinigameLogic() || !CTFMinigameLogic::GetMinigameLogic()->GetActiveMinigame() )
+ return false;
+
+ if ( TFGameRules() && ( TFGameRules()->State_Get() != GR_STATE_RND_RUNNING ) )
+ return false;
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudMiniGame::OnTick()
+{
+ if ( CTFMinigameLogic::GetMinigameLogic() )
+ {
+ const char *pszResFilename = NULL;
+ CTFMiniGame *pActiveMinigame = CTFMinigameLogic::GetMinigameLogic()->GetActiveMinigame();
+
+ if ( pActiveMinigame )
+ {
+ pszResFilename = pActiveMinigame->GetResFile();
+ }
+
+ if ( pActiveMinigame != m_pActiveMinigame )
+ {
+ m_pActiveMinigame = pActiveMinigame;
+ }
+
+ if ( pszResFilename && pszResFilename[0] && m_szResFilename && m_szResFilename[0] )
+ {
+ if ( !FStrEq( pszResFilename, m_szResFilename + sizeof( "resource/UI/" ) - 1 ) )
+ {
+ V_sprintf_safe( m_szResFilename, "resource/UI/%s", pszResFilename );
+ InvalidateLayout( false, true );
+ }
+ }
+
+ if ( m_pActiveMinigame )
+ {
+ SetDialogVariable( "redscore", m_pActiveMinigame->GetScoreForTeam( TF_TEAM_RED ) );
+ SetDialogVariable( "bluescore", m_pActiveMinigame->GetScoreForTeam( TF_TEAM_BLUE ) );
+ SetDialogVariable( "rounds", m_pActiveMinigame->GetMaxScore() );
+ }
+ }
+} \ No newline at end of file