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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/tf_hud_minigame.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/client/tf/tf_hud_minigame.cpp')
| -rw-r--r-- | game/client/tf/tf_hud_minigame.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_minigame.cpp b/game/client/tf/tf_hud_minigame.cpp new file mode 100644 index 0000000..50066e2 --- /dev/null +++ b/game/client/tf/tf_hud_minigame.cpp @@ -0,0 +1,99 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: HUD Target ID element +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "tf_hud_minigame.h" +#include "iclientmode.h" +#include "tf_gamerules.h" +#include <filesystem.h> +#include <vgui/IVGui.h> + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +DECLARE_HUDELEMENT( CHudMiniGame ); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CHudMiniGame::CHudMiniGame( const char *pElementName ) : + CHudElement( pElementName ), BaseClass( NULL, "HudMiniGame" ) +{ + vgui::Panel *pParent = g_pClientMode->GetViewport(); + SetParent( pParent ); + + m_pActiveMinigame = NULL; + V_strcpy_safe( m_szResFilename, "resource/UI/HudMiniGame_Base.res" ); + + SetHiddenBits( 0 ); + vgui::ivgui()->AddTickSignal( GetVPanel(), 100 ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudMiniGame::ApplySchemeSettings( vgui::IScheme *scheme ) +{ + // load control settings... + LoadControlSettings( m_szResFilename ); + + BaseClass::ApplySchemeSettings( scheme ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool CHudMiniGame::ShouldDraw( void ) +{ + if ( !CHudElement::ShouldDraw() ) + return false; + + if ( !CTFMinigameLogic::GetMinigameLogic() || !CTFMinigameLogic::GetMinigameLogic()->GetActiveMinigame() ) + return false; + + if ( TFGameRules() && ( TFGameRules()->State_Get() != GR_STATE_RND_RUNNING ) ) + return false; + + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudMiniGame::OnTick() +{ + if ( CTFMinigameLogic::GetMinigameLogic() ) + { + const char *pszResFilename = NULL; + CTFMiniGame *pActiveMinigame = CTFMinigameLogic::GetMinigameLogic()->GetActiveMinigame(); + + if ( pActiveMinigame ) + { + pszResFilename = pActiveMinigame->GetResFile(); + } + + if ( pActiveMinigame != m_pActiveMinigame ) + { + m_pActiveMinigame = pActiveMinigame; + } + + if ( pszResFilename && pszResFilename[0] && m_szResFilename && m_szResFilename[0] ) + { + if ( !FStrEq( pszResFilename, m_szResFilename + sizeof( "resource/UI/" ) - 1 ) ) + { + V_sprintf_safe( m_szResFilename, "resource/UI/%s", pszResFilename ); + InvalidateLayout( false, true ); + } + } + + if ( m_pActiveMinigame ) + { + SetDialogVariable( "redscore", m_pActiveMinigame->GetScoreForTeam( TF_TEAM_RED ) ); + SetDialogVariable( "bluescore", m_pActiveMinigame->GetScoreForTeam( TF_TEAM_BLUE ) ); + SetDialogVariable( "rounds", m_pActiveMinigame->GetMaxScore() ); + } + } +}
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