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-rw-r--r--game/client/tf/tf_hud_arena_player_count.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_arena_player_count.h b/game/client/tf/tf_hud_arena_player_count.h
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+++ b/game/client/tf/tf_hud_arena_player_count.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef TF_HUD_ARENA_PLAYER_COUNT_H
+#define TF_HUD_ARENA_PLAYER_COUNT_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "hudelement.h"
+#include "tf_imagepanel.h"
+#include "tf_controls.h"
+#include <vgui_controls/EditablePanel.h>
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class CHudArenaPlayerCount : public CHudElement, public EditablePanel
+{
+ DECLARE_CLASS_SIMPLE( CHudArenaPlayerCount, EditablePanel );
+
+public:
+ CHudArenaPlayerCount( const char *pElementName );
+
+ virtual void ApplySchemeSettings( IScheme *scheme );
+ virtual bool ShouldDraw( void );
+// virtual void FireGameEvent( IGameEvent * event );
+ virtual void OnTick( void );
+
+private:
+ void UpdateCounts( void );
+
+private:
+
+ EditablePanel *m_pBlueTeam;
+ EditablePanel *m_pRedTeam;
+
+};
+
+#endif // TF_HUD_ARENA_PLAYER_COUNT_H