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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/client/tf/tf_hud_arena_player_count.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/client/tf/tf_hud_arena_player_count.h')
-rw-r--r--game/client/tf/tf_hud_arena_player_count.h45
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diff --git a/game/client/tf/tf_hud_arena_player_count.h b/game/client/tf/tf_hud_arena_player_count.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef TF_HUD_ARENA_PLAYER_COUNT_H
+#define TF_HUD_ARENA_PLAYER_COUNT_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "hudelement.h"
+#include "tf_imagepanel.h"
+#include "tf_controls.h"
+#include <vgui_controls/EditablePanel.h>
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class CHudArenaPlayerCount : public CHudElement, public EditablePanel
+{
+ DECLARE_CLASS_SIMPLE( CHudArenaPlayerCount, EditablePanel );
+
+public:
+ CHudArenaPlayerCount( const char *pElementName );
+
+ virtual void ApplySchemeSettings( IScheme *scheme );
+ virtual bool ShouldDraw( void );
+// virtual void FireGameEvent( IGameEvent * event );
+ virtual void OnTick( void );
+
+private:
+ void UpdateCounts( void );
+
+private:
+
+ EditablePanel *m_pBlueTeam;
+ EditablePanel *m_pRedTeam;
+
+};
+
+#endif // TF_HUD_ARENA_PLAYER_COUNT_H