diff options
Diffstat (limited to 'game/client/iclassmap.h')
| -rw-r--r-- | game/client/iclassmap.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/game/client/iclassmap.h b/game/client/iclassmap.h new file mode 100644 index 0000000..78ac84c --- /dev/null +++ b/game/client/iclassmap.h @@ -0,0 +1,31 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ICLASSMAP_H +#define ICLASSMAP_H +#ifdef _WIN32 +#pragma once +#endif + +class C_BaseEntity; +typedef C_BaseEntity* (*DISPATCHFUNCTION)( void ); + +abstract_class IClassMap +{ +public: + virtual ~IClassMap() {} + + virtual void Add( const char *mapname, const char *classname, int size, DISPATCHFUNCTION factory = 0 ) = 0; + virtual char const *Lookup( const char *classname ) = 0; + virtual C_BaseEntity *CreateEntity( const char *mapname ) = 0; + virtual int GetClassSize( const char *classname ) = 0; +}; + +extern IClassMap& GetClassMap(); + + +#endif // ICLASSMAP_H |