diff options
Diffstat (limited to 'game/client/hl1/hl1_fx_shelleject.cpp')
| -rw-r--r-- | game/client/hl1/hl1_fx_shelleject.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/game/client/hl1/hl1_fx_shelleject.cpp b/game/client/hl1/hl1_fx_shelleject.cpp new file mode 100644 index 0000000..ec95ed7 --- /dev/null +++ b/game/client/hl1/hl1_fx_shelleject.cpp @@ -0,0 +1,21 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + + +#include "cbase.h" +#include "fx.h" +#include "c_te_effect_dispatch.h" +#include "c_te_legacytempents.h" + + +void HL1ShellEjectCallback( const CEffectData &data ) +{ + int iType = data.m_fFlags; // 0 = shell, 1 = shotgun shell + + tempents->HL1EjectBrass( data.m_vOrigin, data.m_vAngles, data.m_vStart, iType ); +} + +DECLARE_CLIENT_EFFECT( "HL1ShellEject", HL1ShellEjectCallback ); |