summaryrefslogtreecommitdiff
path: root/game/client/hl1/hl1_c_player.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'game/client/hl1/hl1_c_player.cpp')
-rw-r--r--game/client/hl1/hl1_c_player.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/game/client/hl1/hl1_c_player.cpp b/game/client/hl1/hl1_c_player.cpp
new file mode 100644
index 0000000..e7e1e56
--- /dev/null
+++ b/game/client/hl1/hl1_c_player.cpp
@@ -0,0 +1,31 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "hl1_c_player.h"
+
+ConVar cl_npc_speedmod_intime( "cl_npc_speedmod_intime", "0.25", FCVAR_CLIENTDLL | FCVAR_ARCHIVE );
+ConVar cl_npc_speedmod_outtime( "cl_npc_speedmod_outtime", "1.5", FCVAR_CLIENTDLL | FCVAR_ARCHIVE );
+
+#if defined( CHL1_Player )
+#undef CHL1_Player
+#endif
+
+IMPLEMENT_CLIENTCLASS_DT( C_HL1_Player, DT_HL1Player, CHL1_Player )
+ RecvPropInt( RECVINFO( m_bHasLongJump ) ),
+ RecvPropInt( RECVINFO( m_nFlashBattery ) ),
+ RecvPropBool( RECVINFO( m_bIsPullingObject ) ),
+
+ RecvPropFloat( RECVINFO( m_flStartCharge ) ),
+ RecvPropFloat( RECVINFO( m_flAmmoStartCharge ) ),
+ RecvPropFloat( RECVINFO( m_flPlayAftershock ) ),
+ RecvPropFloat( RECVINFO( m_flNextAmmoBurn ) )
+END_RECV_TABLE()
+
+C_HL1_Player::C_HL1_Player()
+{
+
+} \ No newline at end of file