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Diffstat (limited to 'game/client/dod/c_dod_playerresource.h')
-rw-r--r--game/client/dod/c_dod_playerresource.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/game/client/dod/c_dod_playerresource.h b/game/client/dod/c_dod_playerresource.h
new file mode 100644
index 0000000..65b08ac
--- /dev/null
+++ b/game/client/dod/c_dod_playerresource.h
@@ -0,0 +1,36 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: DOD's custom C_PlayerResource
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef C_DOD_PLAYERRESOURCE_H
+#define C_DOD_PLAYERRESOURCE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "dod_shareddefs.h"
+#include "c_playerresource.h"
+
+class C_DOD_PlayerResource : public C_PlayerResource
+{
+ DECLARE_CLASS( C_DOD_PlayerResource, C_PlayerResource );
+public:
+ DECLARE_CLIENTCLASS();
+
+ C_DOD_PlayerResource();
+ virtual ~C_DOD_PlayerResource();
+
+ int GetScore( int iIndex );
+ int GetPlayerClass( int iIndex );
+
+protected:
+
+ int m_iObjScore[MAX_PLAYERS+1];
+ int m_iPlayerClass[MAX_PLAYERS+1];
+};
+
+
+#endif // C_DOD_PLAYERRESOURCE_H