summaryrefslogtreecommitdiff
path: root/game/client/dod/c_dod_bombtarget.h
diff options
context:
space:
mode:
Diffstat (limited to 'game/client/dod/c_dod_bombtarget.h')
-rw-r--r--game/client/dod/c_dod_bombtarget.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/game/client/dod/c_dod_bombtarget.h b/game/client/dod/c_dod_bombtarget.h
new file mode 100644
index 0000000..79373eb
--- /dev/null
+++ b/game/client/dod/c_dod_bombtarget.h
@@ -0,0 +1,38 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef C_DOD_BOMBTARGET_H
+#define C_DOD_BOMBTARGET_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "c_baseanimating.h"
+
+class C_DODBombTarget : public C_BaseAnimating
+{
+ DECLARE_CLASS( C_DODBombTarget, C_BaseAnimating );
+
+ DECLARE_NETWORKCLASS();
+
+public:
+ virtual int DrawModel( int flags );
+ virtual void NotifyShouldTransmit( ShouldTransmitState_t state );
+ virtual void ClientThink( void );
+
+ // play the hint telling them how to defuse
+ bool ShouldPlayDefuseHint( int team );
+ bool ShouldPlayPlantHint( int team );
+
+private:
+ CNetworkVar( int, m_iState );
+ CNetworkVar( int, m_iBombingTeam );
+
+ CNetworkVar( int, m_iTargetModel );
+ CNetworkVar( int, m_iUnavailableModel );
+};
+
+#endif //C_DOD_BOMBTARGET_H \ No newline at end of file