diff options
Diffstat (limited to 'game/client/cstrike/cs_hud_target_id.cpp')
| -rw-r--r-- | game/client/cstrike/cs_hud_target_id.cpp | 379 |
1 files changed, 379 insertions, 0 deletions
diff --git a/game/client/cstrike/cs_hud_target_id.cpp b/game/client/cstrike/cs_hud_target_id.cpp new file mode 100644 index 0000000..8c8c2d8 --- /dev/null +++ b/game/client/cstrike/cs_hud_target_id.cpp @@ -0,0 +1,379 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: HUD Target ID element +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "hud.h" +#include "hudelement.h" +#include "c_cs_player.h" +#include "c_playerresource.h" +#include "c_cs_playerresource.h" +#include "vgui_entitypanel.h" +#include "iclientmode.h" +#include "vgui/ILocalize.h" + +#include "c_cs_hostage.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +#define PLAYER_HINT_DISTANCE 150 +#define PLAYER_HINT_DISTANCE_SQ (PLAYER_HINT_DISTANCE*PLAYER_HINT_DISTANCE) + +extern CUtlVector< C_CHostage* > g_Hostages; + +static ConVar hud_showtargetpos( "hud_showtargetpos", "0", FCVAR_ARCHIVE, "0: center, 1: upper left, 2 upper right, 3: lower left, 4: lower right" ); +static ConVar hud_showtargetid( "hud_showtargetid", "1", FCVAR_ARCHIVE, "Enables display of target names" ); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class CTargetID : public CHudElement, public vgui::Panel +{ + DECLARE_CLASS_SIMPLE( CTargetID, vgui::Panel ); + +public: + CTargetID( const char *pElementName ); + void Init( void ); + virtual void ApplySchemeSettings( vgui::IScheme *scheme ); + virtual void Paint( void ); + void VidInit( void ); + +private: + Color GetColorForTargetTeam( int iTeamNumber ); + + vgui::HFont m_hFont; + int m_iLastEntIndex; + float m_flLastChangeTime; + + Color m_cCTColor; + Color m_cTerroristColor; + Color m_cHostageColor; +}; + +DECLARE_HUDELEMENT( CTargetID ); + +using namespace vgui; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTargetID::CTargetID( const char *pElementName ) : + CHudElement( pElementName ), BaseClass( NULL, "TargetID" ) +{ + vgui::Panel *pParent = g_pClientMode->GetViewport(); + SetParent( pParent ); + + m_hFont = g_hFontTrebuchet24; + m_flLastChangeTime = 0; + m_iLastEntIndex = 0; + + SetHiddenBits( HIDEHUD_MISCSTATUS ); +} + +//----------------------------------------------------------------------------- +// Purpose: Setup +//----------------------------------------------------------------------------- +void CTargetID::Init( void ) +{ +}; + +void CTargetID::ApplySchemeSettings( vgui::IScheme *scheme ) +{ + BaseClass::ApplySchemeSettings( scheme ); + + m_cTerroristColor = scheme->GetColor( "T_Red", Color( 255, 64, 64, 255 ) ); + m_cCTColor = scheme->GetColor( "CT_Blue", Color( 255, 64, 64, 255 ) ); + m_cHostageColor = scheme->GetColor( "Hostage_yellow", Color( 255, 160, 0, 255 ) ); + m_hFont = scheme->GetFont( "TargetID", true ); + + SetPaintBackgroundEnabled( false ); +} + +//----------------------------------------------------------------------------- +// Purpose: clear out string etc between levels +//----------------------------------------------------------------------------- +void CTargetID::VidInit() +{ + CHudElement::VidInit(); + + // set our size to the current viewport size + SetSize(g_pClientMode->GetViewport()->GetWide(), g_pClientMode->GetViewport()->GetTall()); + + m_flLastChangeTime = 0; + m_iLastEntIndex = 0; +} + +Color CTargetID::GetColorForTargetTeam( int iTeamNumber ) +{ + switch( iTeamNumber ) + { + case TEAM_CT: + return m_cCTColor; + break; + + case TEAM_TERRORIST: + return m_cTerroristColor; + break; + + default: + return m_cHostageColor; + break; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Draw function for the element +//----------------------------------------------------------------------------- +void CTargetID::Paint() +{ + if ( hud_showtargetid.GetBool() == false ) + return; + +#define MAX_ID_STRING 256 + wchar_t sIDString[ MAX_ID_STRING ]; + sIDString[0] = 0; + + Color c = m_cHostageColor; + + C_CSPlayer *pPlayer = C_CSPlayer::GetLocalCSPlayer(); + + if ( !pPlayer ) + return; + + // don't show target IDs when flashed + if ( pPlayer->m_flFlashBangTime > (gpGlobals->curtime+0.5) ) + return; + + //============================================================================= + // HPE_BEGIN: + // [menglish] Don't show target ID's when in freezecam mode + //============================================================================= + + if ( pPlayer->GetObserverMode() == OBS_MODE_FREEZECAM ) + return; + + //============================================================================= + // HPE_END + //============================================================================= + + // Get our target's ent index + int iEntIndex = pPlayer->GetIDTarget(); + // Didn't find one? + if ( !iEntIndex ) + { + // Check to see if we should clear our ID + if ( m_flLastChangeTime && (gpGlobals->curtime > (m_flLastChangeTime + 0.5)) ) + { + m_flLastChangeTime = 0; + sIDString[0] = 0; + m_iLastEntIndex = 0; + } + else + { + // Keep re-using the old one + iEntIndex = m_iLastEntIndex; + } + } + else + { + m_flLastChangeTime = gpGlobals->curtime; + } + + // Is this an entindex sent by the server? + if ( iEntIndex ) + { + C_BasePlayer *pPlayer = static_cast<C_BasePlayer*>(cl_entitylist->GetEnt( iEntIndex )); + C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer(); + + const char *printFormatString = NULL; + wchar_t wszClanTag[ MAX_PLAYER_NAME_LENGTH ]; + wchar_t wszPlayerName[ MAX_PLAYER_NAME_LENGTH ]; + wchar_t wszHealthText[ 10 ]; + bool bShowHealth = false; + bool bShowPlayerName = false; + + // Some entities we always want to check, cause the text may change + // even while we're looking at it + // Is it a player? + if ( IsPlayerIndex( iEntIndex ) ) + { + if ( !pPlayer ) + { + // This can happen because the object was destroyed + sIDString[0] = 0; + m_iLastEntIndex = 0; + } + else + { + c = GetColorForTargetTeam( pPlayer->GetTeamNumber() ); + + bShowPlayerName = true; + g_pVGuiLocalize->ConvertANSIToUnicode( pPlayer->GetPlayerName(), wszPlayerName, sizeof(wszPlayerName) ); + + C_CS_PlayerResource *cs_PR = dynamic_cast<C_CS_PlayerResource *>( g_PR ); + + char szClan[MAX_PLAYER_NAME_LENGTH]; + if ( cs_PR && Q_strlen( cs_PR->GetClanTag( iEntIndex ) ) > 1 ) + { + Q_snprintf( szClan, sizeof( szClan ), "%s ", cs_PR->GetClanTag( iEntIndex ) ); + } + else + { + szClan[ 0 ] = 0; + } + g_pVGuiLocalize->ConvertANSIToUnicode( szClan, wszClanTag, sizeof( wszClanTag ) ); + + if ( pPlayer->InSameTeam(pLocalPlayer) ) + { + printFormatString = "#Cstrike_playerid_sameteam"; + bShowHealth = true; + } + else if ( pLocalPlayer->GetTeamNumber() != TEAM_CT && pLocalPlayer->GetTeamNumber() != TEAM_TERRORIST ) + { + printFormatString = "#Cstrike_playerid_noteam"; + bShowHealth = true; + } + else + { + printFormatString = "#Cstrike_playerid_diffteam"; + } + + if ( bShowHealth ) + { + _snwprintf( wszHealthText, ARRAYSIZE(wszHealthText) - 1, L"%.0f%%", ((float)pPlayer->GetHealth() / (float)pPlayer->GetMaxHealth() ) * 100 ); + wszHealthText[ ARRAYSIZE(wszHealthText)-1 ] = '\0'; + } + } + } + else + { + C_BaseEntity *pEnt = cl_entitylist->GetEnt( iEntIndex ); + + //Hostages! + + //"Hostage : Health 100%" + + /* + if( long range ) + { + m_flDisplayHistory |= DHF_HOSTAGE_SEEN_FAR; + switch ( pLocalPlayer->GetTeamNumber() ) + { + case TERRORIST: + HintMessage( "#Hint_prevent_hostage_rescue", TRUE ); + break; + + case CT: + HintMessage( "#Hint_rescue_the_hostages", TRUE ); + break; + } + } + else + { + m_flDisplayHistory |= DHF_HOSTAGE_SEEN_NEAR; + m_flDisplayHistory |= DHF_HOSTAGE_SEEN_FAR; // Don't want the other msg to appear now + HintMessage( "#Hint_press_use_so_hostage_will_follow", FALSE ); + } + */ + + C_CHostage *pHostage = NULL; + + for( int i=0;i<g_Hostages.Count();i++ ) + { + // compare entity pointers + if( g_Hostages[i] == pEnt ) + { + pHostage = g_Hostages[i]; + break; + } + } + + if( pHostage != NULL ) + { + c = m_cHostageColor; + printFormatString = "#Cstrike_playerid_hostage"; + _snwprintf( wszHealthText, ARRAYSIZE(wszHealthText) - 1, L"%.0f%%", ((float)pHostage->GetHealth() / (float)pHostage->GetMaxHealth() ) * 100 ); + wszHealthText[ ARRAYSIZE(wszHealthText)-1 ] = '\0'; + bShowHealth = true; + } + else if ( !pEnt || !pEnt->InSameTeam(pLocalPlayer) ) + { + // This can happen because the object was destroyed + sIDString[0] = 0; + m_iLastEntIndex = 0; + } + else + { + // Don't check validity if it's sent by the server + c = m_cHostageColor; + g_pVGuiLocalize->ConvertANSIToUnicode( pEnt->GetIDString(), sIDString, sizeof(sIDString) ); + m_iLastEntIndex = iEntIndex; + } + } + + if ( printFormatString ) + { + if ( bShowPlayerName && bShowHealth ) + { + g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), g_pVGuiLocalize->Find(printFormatString), 3, wszClanTag, wszPlayerName, wszHealthText ); + } + else if ( bShowPlayerName ) + { + g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), g_pVGuiLocalize->Find(printFormatString), 2, wszClanTag, wszPlayerName ); + } + else if ( bShowHealth ) + { + g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), g_pVGuiLocalize->Find(printFormatString), 1, wszHealthText ); + } + else + { + g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), g_pVGuiLocalize->Find(printFormatString), 0 ); + } + } + + if ( sIDString[0] ) + { + C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer(); + bool bObserverMode = pPlayer && pPlayer->IsObserver(); + + int wide, tall; + vgui::surface()->GetTextSize( m_hFont, sIDString, wide, tall ); + + int ypos; + int xpos; + + switch ( hud_showtargetpos.GetInt() ) + { + case 0: // center + default: + xpos = (ScreenWidth() - wide) / 2; + ypos = YRES(260) - tall / 2; + break; + case 1: // upper left + xpos = XRES(10); + ypos = bObserverMode ? YRES(55) : YRES(5); + break; + case 2: // upper right + xpos = XRES(630) - wide; + ypos = bObserverMode ? YRES(55) : YRES(5); + break; + case 3: // lower left + xpos = XRES(10); + ypos = bObserverMode ? YRES(415) : YRES(445) - tall; + break; + case 4: // lower right + xpos = XRES(630) - wide; + ypos = bObserverMode ? YRES(415) : YRES(410) - tall; + break; + } + + vgui::surface()->DrawSetTextFont( m_hFont ); + vgui::surface()->DrawSetTextPos( xpos, ypos ); + vgui::surface()->DrawSetTextColor( c ); + vgui::surface()->DrawPrintText( sIDString, wcslen(sIDString) ); + } + } +} |