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-rw-r--r--filesystem/filesystem_steam.vpc80
1 files changed, 80 insertions, 0 deletions
diff --git a/filesystem/filesystem_steam.vpc b/filesystem/filesystem_steam.vpc
new file mode 100644
index 0000000..7f1ecf3
--- /dev/null
+++ b/filesystem/filesystem_steam.vpc
@@ -0,0 +1,80 @@
+//-----------------------------------------------------------------------------
+// FILESYSTEM_STEAM.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR ".."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$SRCDIR\public,$SRCDIR\public\tier1,$SRCDIR\common"
+ $PreprocessorDefinitions "$BASE;FILESYSTEM_STDIO_EXPORTS;DONT_PROTECT_FILEIO_FUNCTIONS;PROTECTED_THINGS_ENABLE;FILESYSTEM_STEAM"
+ }
+ $Linker
+ {
+ $SystemLibraries "iconv" [$OSXALL]
+ }
+}
+
+$Project "FileSystem_Steam"
+{
+ $Folder "Source Files"
+ {
+ $File "basefilesystem.cpp"
+ $File "packfile.cpp"
+ $File "filetracker.cpp"
+ $File "filesystem_async.cpp"
+ $File "filesystem_steam.cpp"
+ $File "linux_support.cpp" [$POSIX]
+ $File "QueuedLoader.cpp"
+ $File "$SRCDIR\public\kevvaluescompiler.cpp"
+ $File "$SRCDIR\public\keyvaluescompiler.h"
+ $File "$SRCDIR\public\zip_utils.cpp"
+ }
+
+ $Folder "Header Files"
+ {
+ $File "basefilesystem.h"
+ $File "packfile.h"
+ $File "filetracker.h"
+ $File "threadsaferefcountedobject.h"
+ $File "$SRCDIR\public\tier0\basetypes.h"
+ $File "$SRCDIR\public\bspfile.h"
+ $File "$SRCDIR\public\bspflags.h"
+ $File "$SRCDIR\public\mathlib\bumpvects.h"
+ $File "$SRCDIR\public\tier1\characterset.h"
+ $File "$SRCDIR\public\tier0\dbg.h"
+ $File "$SRCDIR\public\tier0\fasttimer.h"
+ $File "$SRCDIR\public\filesystem.h"
+ $File "$SRCDIR\public\ifilelist.h"
+ $File "$SRCDIR\public\appframework\IAppSystem.h"
+ $File "$SRCDIR\public\tier1\interface.h"
+ $File "$SRCDIR\public\mathlib\mathlib.h"
+ $File "$SRCDIR\public\tier0\platform.h"
+ $File "$SRCDIR\public\tier1\strtools.h"
+ $File "$SRCDIR\public\tier1\utlmemory.h"
+ $File "$SRCDIR\public\tier1\utlrbtree.h"
+ $File "$SRCDIR\public\tier1\utlsymbol.h"
+ $File "$SRCDIR\public\tier1\utlvector.h"
+ $File "$SRCDIR\public\mathlib\vector.h"
+ $File "$SRCDIR\public\mathlib\vector2d.h"
+ $File "$SRCDIR\public\mathlib\vector4d.h"
+ $File "$SRCDIR\public\vstdlib\vstdlib.h"
+ $File "$SRCDIR\public\zip_utils.h"
+ }
+
+ $Folder "Link Libraries"
+ {
+ $Lib tier2
+
+ $DynamicFile "$SRCDIR\lib\public\steam_api.lib" [$WIN32]
+ $DynamicFile "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXsteam$_IMPLIB_EXT" [$POSIX || $LINUX]
+ $DynamicFile "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXsteam_api$_IMPLIB_EXT" [$POSIX || $LINUX]
+ }
+}