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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /filesystem/filesystem_steam.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'filesystem/filesystem_steam.vpc')
| -rw-r--r-- | filesystem/filesystem_steam.vpc | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/filesystem/filesystem_steam.vpc b/filesystem/filesystem_steam.vpc new file mode 100644 index 0000000..7f1ecf3 --- /dev/null +++ b/filesystem/filesystem_steam.vpc @@ -0,0 +1,80 @@ +//----------------------------------------------------------------------------- +// FILESYSTEM_STEAM.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR ".." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$SRCDIR\public,$SRCDIR\public\tier1,$SRCDIR\common" + $PreprocessorDefinitions "$BASE;FILESYSTEM_STDIO_EXPORTS;DONT_PROTECT_FILEIO_FUNCTIONS;PROTECTED_THINGS_ENABLE;FILESYSTEM_STEAM" + } + $Linker + { + $SystemLibraries "iconv" [$OSXALL] + } +} + +$Project "FileSystem_Steam" +{ + $Folder "Source Files" + { + $File "basefilesystem.cpp" + $File "packfile.cpp" + $File "filetracker.cpp" + $File "filesystem_async.cpp" + $File "filesystem_steam.cpp" + $File "linux_support.cpp" [$POSIX] + $File "QueuedLoader.cpp" + $File "$SRCDIR\public\kevvaluescompiler.cpp" + $File "$SRCDIR\public\keyvaluescompiler.h" + $File "$SRCDIR\public\zip_utils.cpp" + } + + $Folder "Header Files" + { + $File "basefilesystem.h" + $File "packfile.h" + $File "filetracker.h" + $File "threadsaferefcountedobject.h" + $File "$SRCDIR\public\tier0\basetypes.h" + $File "$SRCDIR\public\bspfile.h" + $File "$SRCDIR\public\bspflags.h" + $File "$SRCDIR\public\mathlib\bumpvects.h" + $File "$SRCDIR\public\tier1\characterset.h" + $File "$SRCDIR\public\tier0\dbg.h" + $File "$SRCDIR\public\tier0\fasttimer.h" + $File "$SRCDIR\public\filesystem.h" + $File "$SRCDIR\public\ifilelist.h" + $File "$SRCDIR\public\appframework\IAppSystem.h" + $File "$SRCDIR\public\tier1\interface.h" + $File "$SRCDIR\public\mathlib\mathlib.h" + $File "$SRCDIR\public\tier0\platform.h" + $File "$SRCDIR\public\tier1\strtools.h" + $File "$SRCDIR\public\tier1\utlmemory.h" + $File "$SRCDIR\public\tier1\utlrbtree.h" + $File "$SRCDIR\public\tier1\utlsymbol.h" + $File "$SRCDIR\public\tier1\utlvector.h" + $File "$SRCDIR\public\mathlib\vector.h" + $File "$SRCDIR\public\mathlib\vector2d.h" + $File "$SRCDIR\public\mathlib\vector4d.h" + $File "$SRCDIR\public\vstdlib\vstdlib.h" + $File "$SRCDIR\public\zip_utils.h" + } + + $Folder "Link Libraries" + { + $Lib tier2 + + $DynamicFile "$SRCDIR\lib\public\steam_api.lib" [$WIN32] + $DynamicFile "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXsteam$_IMPLIB_EXT" [$POSIX || $LINUX] + $DynamicFile "$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXsteam_api$_IMPLIB_EXT" [$POSIX || $LINUX] + } +} |