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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef SV_USER_H
+#define SV_USER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+// Send a command to the specified client (as though the client typed the command in their console).
+class client_t;
+void SV_FinishParseStringCommand( client_t *cl, const char *pCommand );
+
+
+#endif // SV_USER_H