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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ENGINESOUNDINTERNAL_H
+#define ENGINESOUNDINTERNAL_H
+
+#if defined( _WIN32 )
+#pragma once
+#endif
+
+#include "engine/IEngineSound.h"
+
+//-----------------------------------------------------------------------------
+// Method to get at the singleton implementations of the engine sound interfaces
+//-----------------------------------------------------------------------------
+IEngineSound* EngineSoundClient();
+IEngineSound* EngineSoundServer();
+
+#endif // SOUNDENGINEINTERNAL_H