diff options
Diffstat (limited to 'dmserializers/importsfmv9.cpp')
| -rw-r--r-- | dmserializers/importsfmv9.cpp | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/dmserializers/importsfmv9.cpp b/dmserializers/importsfmv9.cpp new file mode 100644 index 0000000..6a5fbf7 --- /dev/null +++ b/dmserializers/importsfmv9.cpp @@ -0,0 +1,142 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: fixed "color" attribute of lights to be of type Color, rather than Vector4 +// this should have been put in a *long* time ago, but I somehow missed creating the updater between 3 and 4 +// fortunately, since all updates happen on untyped elements, it's reasonably safe to do this out of order +// +//============================================================================= + +#include "dmserializers.h" +#include "dmebaseimporter.h" +#include "datamodel/idatamodel.h" +#include "datamodel/dmelement.h" +#include "tier1/utlbuffer.h" +#include "tier1/utlmap.h" +#include <limits.h> + + +//----------------------------------------------------------------------------- +// Format converter +//----------------------------------------------------------------------------- +class CImportSFMV9 : public CSFMBaseImporter +{ + typedef CSFMBaseImporter BaseClass; +public: + CImportSFMV9( const char *formatName, const char *nextFormatName ); + +private: + virtual bool DoFixup( CDmElement *pSourceRoot ); + + + void FixupElement( CDmElement *pElement ); + // Fixes up all elements + void BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list ); +}; + + +//----------------------------------------------------------------------------- +// Singleton instance +//----------------------------------------------------------------------------- +static CImportSFMV9 s_ImportSFMV9( "sfm_v9", "sfm_v10" ); + +void InstallSFMV9Importer( IDataModel *pFactory ) +{ + pFactory->AddLegacyUpdater( &s_ImportSFMV9 ); +} + + +//----------------------------------------------------------------------------- +// Constructor +//----------------------------------------------------------------------------- +CImportSFMV9::CImportSFMV9( const char *formatName, const char *nextFormatName ) : +BaseClass( formatName, nextFormatName ) +{ +} + + +//----------------------------------------------------------------------------- +// Fixes up all elements +//----------------------------------------------------------------------------- +void CImportSFMV9::FixupElement( CDmElement *pElement ) +{ + if ( !pElement ) + return; + + const char *pType = pElement->GetTypeString(); + if ( !V_stricmp( pType, "DmeLight" ) || + !V_stricmp( pType, "DmeDirectionalLight" ) || + !V_stricmp( pType, "DmeProjectedLight" ) || + !V_stricmp( pType, "DmePointLight" ) || + !V_stricmp( pType, "DmeSpotLight" ) || + !V_stricmp( pType, "DmeAmbientLight" ) ) + { + const CDmAttribute *pOldAttr = pElement->GetAttribute( "color", AT_VECTOR4 ); + if ( !pOldAttr ) + return; + + Color color; + + { // scoping this section of code since vecColor is invalid after RemoveAttribute + const Vector4D &vecColor = pOldAttr->GetValue< Vector4D >(); + for ( int i = 0; i < 4; ++i ) + { + color[ i ] = ( int )clamp( vecColor[ i ], 0.0f, 255.0f ); + } + + pElement->RemoveAttribute( "color" ); + } + + CDmAttribute *pNewAttr = pElement->AddAttribute( "color", AT_COLOR ); + pNewAttr->SetValue( color ); + } +} + + +//----------------------------------------------------------------------------- +// Fixes up all elements +//----------------------------------------------------------------------------- +void CImportSFMV9::BuildList( CDmElement *pElement, CUtlRBTree< CDmElement *, int >& list ) +{ + if ( !pElement ) + return; + + if ( list.Find( pElement ) != list.InvalidIndex() ) + return; + + list.Insert( pElement ); + + // Descend to bottom of tree, then do fixup coming back up the tree + for ( CDmAttribute *pAttribute = pElement->FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() ) + { + if ( pAttribute->GetType() == AT_ELEMENT ) + { + CDmElement *pElementAt = pAttribute->GetValueElement<CDmElement>( ); + BuildList( pElementAt, list ); + continue; + } + + if ( pAttribute->GetType() == AT_ELEMENT_ARRAY ) + { + CDmrElementArray<> array( pAttribute ); + int nCount = array.Count(); + for ( int i = 0; i < nCount; ++i ) + { + CDmElement *pChild = array[ i ]; + BuildList( pChild, list ); + } + continue; + } + } +} + +bool CImportSFMV9::DoFixup( CDmElement *pSourceRoot ) +{ + CUtlRBTree< CDmElement *, int > fixlist( 0, 0, DefLessFunc( CDmElement * ) ); + BuildList( pSourceRoot, fixlist ); + for ( int i = fixlist.FirstInorder(); i != fixlist.InvalidIndex() ; i = fixlist.NextInorder( i ) ) + { + // Search and replace in the entire tree! + FixupElement( fixlist[ i ] ); + } + return true; +} |