diff options
Diffstat (limited to 'dedicated/dedicated.vpc')
| -rw-r--r-- | dedicated/dedicated.vpc | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/dedicated/dedicated.vpc b/dedicated/dedicated.vpc new file mode 100644 index 0000000..949ba09 --- /dev/null +++ b/dedicated/dedicated.vpc @@ -0,0 +1,149 @@ +//----------------------------------------------------------------------------- +// DEDICATED.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR ".." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" +$include "$SRCDIR\vpc_scripts\source_cryptlib_include.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE,.\,$SRCDIR\engine" + $PreprocessorDefinitions "$BASE;DEDICATED;LAUNCHERONLY;SUPPORT_PACKED_STORE" + } + + $Linker + { + $AdditionalDependencies "$BASE wsock32.lib odbc32.lib odbccp32.lib winmm.lib" + $SystemLibraries "iconv;edit;curses" [$OSXALL] + $SystemFrameworks "AppKit" [$OSXALL] + } +} + +$Project "Dedicated" +{ + $Folder "Source Files" + { + $File "dedicated.rc" + $File "sys_linux.cpp" + { + $Configuration + { + $ExcludedFromBuild "Yes" + } + } + $File "filesystem.cpp" + $File "$SRCDIR\public\filesystem_init.cpp" + $File "$SRCDIR\common\netapi.cpp" + $File "$SRCDIR\common\SteamAppStartup.cpp" + $File "sys_common.cpp" + $File "sys_ded.cpp" + $File "sys_windows.cpp" [$WINDOWS] + $File "sys_linux.cpp" [$POSIX] + { + $Configuration + { + $Compiler + { + $AdditionalOptions "/EHa" + $EnableC++Exceptions "Yes (/EHsc)" + } + } + } + + $Folder "Console" + { + $File "console\conproc.cpp" + $File "console\textconsole.cpp" + $File "console\TextConsoleUnix.cpp" [$POSIX] + $File "console\TextConsoleWin32.cpp" [$WINDOWS] + } + + $Folder "VGUI" [$WINDOWS] + { + $File "vgui\CreateMultiplayerGameServerPage.cpp" + $File "vgui\MainPanel.cpp" + $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" + $File "vgui\vguihelpers.cpp" + } + + $Folder "FileSystem" + { + $File "$SRCDIR\filesystem\filetracker.cpp" + $File "$SRCDIR\filesystem\basefilesystem.cpp" + $File "$SRCDIR\filesystem\packfile.cpp" + $File "$SRCDIR\filesystem\filesystem_async.cpp" + $File "$SRCDIR\filesystem\filesystem_stdio.cpp" + $File "$SRCDIR\filesystem\QueuedLoader.cpp" + $File "$SRCDIR\public\zip_utils.cpp" + $File "$SRCDIR\filesystem\linux_support.cpp" [$POSIX] + } + } + + $Folder "Header Files" + { + $File "$SRCDIR\filesystem\filetracker.h" + $File "$SRCDIR\filesystem\threadsaferefcountedobject.h" + $File "$SRCDIR\public\ifilelist.h" + $File "$SRCDIR\public\tier0\basetypes.h" + $File "$SRCDIR\public\tier0\commonmacros.h" + $File "$SRCDIR\public\tier0\dbg.h" + $File "dedicated.h" + $File "$SRCDIR\public\engine_hlds_api.h" + $File "$SRCDIR\public\tier0\fasttimer.h" + $File "$SRCDIR\public\filesystem.h" + $File "$SRCDIR\common\IAdminServer.h" + $File "$SRCDIR\public\appframework\IAppSystem.h" + $File "$SRCDIR\public\tier0\icommandline.h" + $File "$SRCDIR\public\idedicatedexports.h" + $File "$SRCDIR\common\IManageServer.h" + $File "$SRCDIR\public\tier1\interface.h" + $File "isys.h" + $File "$SRCDIR\public\mathlib\mathlib.h" + $File "$SRCDIR\common\netapi.h" + $File "$SRCDIR\common\GameUI\ObjectList.h" + $File "$SRCDIR\public\tier0\platform.h" + $File "$SRCDIR\public\tier0\protected_things.h" + $File "$SRCDIR\common\SteamAppStartup.h" + $File "$SRCDIR\public\string_t.h" + $File "$SRCDIR\public\tier1\strtools.h" + $File "$SRCDIR\public\tier0\vcr_shared.h" + $File "$SRCDIR\public\tier0\vcrmode.h" + $File "$SRCDIR\public\mathlib\vector.h" + $File "$SRCDIR\public\mathlib\vector2d.h" + $File "$SRCDIR\public\vstdlib\vstdlib.h" + + $Folder "Console Headers" + { + $File "console\conproc.h" + $File "$SRCDIR\common\IObjectContainer.h" + $File "console\textconsole.h" + $File "console\TextConsoleWin32.h" + } + + $Folder "VGUI Headers" + { + $File "vgui\CreateMultiplayerGameServerPage.h" + $File "vgui\MainPanel.h" + $File "vgui\vguihelpers.h" + } + } + + $Folder "Link Libraries" + { + $Lib appframework + $Lib mathlib + $Lib tier2 + $Lib tier3 + $Lib vgui_controls [$WIN32] + $LibExternal "$SRCDIR/thirdparty/libedit-3.1/src/.libs/libedit" [$LINUXALL] + $ImpLibExternal steam_api + $ImpLib SDL2 [$SDL] + } +} |