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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /dedicated/dedicated.vpc
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'dedicated/dedicated.vpc')
-rw-r--r--dedicated/dedicated.vpc149
1 files changed, 149 insertions, 0 deletions
diff --git a/dedicated/dedicated.vpc b/dedicated/dedicated.vpc
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+//-----------------------------------------------------------------------------
+// DEDICATED.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR ".."
+$Macro OUTBINDIR "$SRCDIR\..\game\bin"
+
+$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
+$include "$SRCDIR\vpc_scripts\source_cryptlib_include.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE,.\,$SRCDIR\engine"
+ $PreprocessorDefinitions "$BASE;DEDICATED;LAUNCHERONLY;SUPPORT_PACKED_STORE"
+ }
+
+ $Linker
+ {
+ $AdditionalDependencies "$BASE wsock32.lib odbc32.lib odbccp32.lib winmm.lib"
+ $SystemLibraries "iconv;edit;curses" [$OSXALL]
+ $SystemFrameworks "AppKit" [$OSXALL]
+ }
+}
+
+$Project "Dedicated"
+{
+ $Folder "Source Files"
+ {
+ $File "dedicated.rc"
+ $File "sys_linux.cpp"
+ {
+ $Configuration
+ {
+ $ExcludedFromBuild "Yes"
+ }
+ }
+ $File "filesystem.cpp"
+ $File "$SRCDIR\public\filesystem_init.cpp"
+ $File "$SRCDIR\common\netapi.cpp"
+ $File "$SRCDIR\common\SteamAppStartup.cpp"
+ $File "sys_common.cpp"
+ $File "sys_ded.cpp"
+ $File "sys_windows.cpp" [$WINDOWS]
+ $File "sys_linux.cpp" [$POSIX]
+ {
+ $Configuration
+ {
+ $Compiler
+ {
+ $AdditionalOptions "/EHa"
+ $EnableC++Exceptions "Yes (/EHsc)"
+ }
+ }
+ }
+
+ $Folder "Console"
+ {
+ $File "console\conproc.cpp"
+ $File "console\textconsole.cpp"
+ $File "console\TextConsoleUnix.cpp" [$POSIX]
+ $File "console\TextConsoleWin32.cpp" [$WINDOWS]
+ }
+
+ $Folder "VGUI" [$WINDOWS]
+ {
+ $File "vgui\CreateMultiplayerGameServerPage.cpp"
+ $File "vgui\MainPanel.cpp"
+ $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
+ $File "vgui\vguihelpers.cpp"
+ }
+
+ $Folder "FileSystem"
+ {
+ $File "$SRCDIR\filesystem\filetracker.cpp"
+ $File "$SRCDIR\filesystem\basefilesystem.cpp"
+ $File "$SRCDIR\filesystem\packfile.cpp"
+ $File "$SRCDIR\filesystem\filesystem_async.cpp"
+ $File "$SRCDIR\filesystem\filesystem_stdio.cpp"
+ $File "$SRCDIR\filesystem\QueuedLoader.cpp"
+ $File "$SRCDIR\public\zip_utils.cpp"
+ $File "$SRCDIR\filesystem\linux_support.cpp" [$POSIX]
+ }
+ }
+
+ $Folder "Header Files"
+ {
+ $File "$SRCDIR\filesystem\filetracker.h"
+ $File "$SRCDIR\filesystem\threadsaferefcountedobject.h"
+ $File "$SRCDIR\public\ifilelist.h"
+ $File "$SRCDIR\public\tier0\basetypes.h"
+ $File "$SRCDIR\public\tier0\commonmacros.h"
+ $File "$SRCDIR\public\tier0\dbg.h"
+ $File "dedicated.h"
+ $File "$SRCDIR\public\engine_hlds_api.h"
+ $File "$SRCDIR\public\tier0\fasttimer.h"
+ $File "$SRCDIR\public\filesystem.h"
+ $File "$SRCDIR\common\IAdminServer.h"
+ $File "$SRCDIR\public\appframework\IAppSystem.h"
+ $File "$SRCDIR\public\tier0\icommandline.h"
+ $File "$SRCDIR\public\idedicatedexports.h"
+ $File "$SRCDIR\common\IManageServer.h"
+ $File "$SRCDIR\public\tier1\interface.h"
+ $File "isys.h"
+ $File "$SRCDIR\public\mathlib\mathlib.h"
+ $File "$SRCDIR\common\netapi.h"
+ $File "$SRCDIR\common\GameUI\ObjectList.h"
+ $File "$SRCDIR\public\tier0\platform.h"
+ $File "$SRCDIR\public\tier0\protected_things.h"
+ $File "$SRCDIR\common\SteamAppStartup.h"
+ $File "$SRCDIR\public\string_t.h"
+ $File "$SRCDIR\public\tier1\strtools.h"
+ $File "$SRCDIR\public\tier0\vcr_shared.h"
+ $File "$SRCDIR\public\tier0\vcrmode.h"
+ $File "$SRCDIR\public\mathlib\vector.h"
+ $File "$SRCDIR\public\mathlib\vector2d.h"
+ $File "$SRCDIR\public\vstdlib\vstdlib.h"
+
+ $Folder "Console Headers"
+ {
+ $File "console\conproc.h"
+ $File "$SRCDIR\common\IObjectContainer.h"
+ $File "console\textconsole.h"
+ $File "console\TextConsoleWin32.h"
+ }
+
+ $Folder "VGUI Headers"
+ {
+ $File "vgui\CreateMultiplayerGameServerPage.h"
+ $File "vgui\MainPanel.h"
+ $File "vgui\vguihelpers.h"
+ }
+ }
+
+ $Folder "Link Libraries"
+ {
+ $Lib appframework
+ $Lib mathlib
+ $Lib tier2
+ $Lib tier3
+ $Lib vgui_controls [$WIN32]
+ $LibExternal "$SRCDIR/thirdparty/libedit-3.1/src/.libs/libedit" [$LINUXALL]
+ $ImpLibExternal steam_api
+ $ImpLib SDL2 [$SDL]
+ }
+}