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-rw-r--r--common/vgui_surfacelib/linuxfont.h169
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diff --git a/common/vgui_surfacelib/linuxfont.h b/common/vgui_surfacelib/linuxfont.h
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+++ b/common/vgui_surfacelib/linuxfont.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef LINUXFONT_H
+#define LINUXFONT_H
+
+#include "utlrbtree.h"
+#include <tier0/memdbgoff.h>
+#include <tier0/memdbgon.h>
+#include "tier1/strtools.h"
+#include "tier1/utlstring.h"
+
+#include <ft2build.h>
+#include FT_FREETYPE_H
+
+
+//-----------------------------------------------------------------------------
+// Purpose: encapsulates a OSX font
+//-----------------------------------------------------------------------------
+class CLinuxFont
+{
+public:
+ CLinuxFont();
+ ~CLinuxFont();
+
+ // creates the font from windows. returns false if font does not exist in the OS.
+ virtual bool CreateFromMemory(const char *windowsFontName, void *data, int size, int tall, int weight, int blur, int scanlines, int flags);
+
+ // writes the char into the specified 32bpp texture
+ virtual void GetCharRGBA( wchar_t ch, int rgbaWide, int rgbaTall, unsigned char *rgba);
+
+ // returns true if the font is equivalent to that specified
+ virtual bool IsEqualTo(const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags);
+
+ // returns true only if this font is valid for use
+ virtual bool IsValid();
+
+ // gets the abc widths for a character
+ // A spacing is the distance to add to the current position before drawing the character glyph.
+ // B spacing is the width of the drawn portion of the glyph.
+ // C spacing is the distance to add to the current position to provide white space to the right of the glyph.
+ virtual void GetCharABCWidths(int ch, int &a, int &b, int &c);
+
+ // set the font to be the one to currently draw with in the gdi
+ void *SetAsActiveFont( void *glContext );
+
+ // returns the height of the font, in pixels
+ virtual int GetHeight();
+
+ // returns the requested height of the font.
+ virtual int GetHeightRequested();
+
+ // returns the ascent of the font, in pixels (ascent=units above the base line)
+ virtual int GetAscent();
+
+ // returns the maximum width of a character, in pixels
+ virtual int GetMaxCharWidth();
+
+ // returns the flags used to make this font
+ virtual int GetFlags();
+
+ // returns true if this font is underlined
+ virtual bool GetUnderlined() { return m_bUnderlined; }
+
+ // gets the name of this font
+ const char *GetName() { return m_szName.String(); }
+ const char *GetFamilyName() { return m_face ? m_face->family_name : NULL; }
+
+ // gets the weight of the font
+ virtual int GetWeight() { return m_iWeight; }
+
+ bool HasChar(wchar_t wch);
+
+ // gets the width of ch given its position around before and after chars
+ virtual void GetKernedCharWidth( wchar_t ch, wchar_t chBefore, wchar_t chAfter, float &wide, float &abcA, float &abcC );
+
+#ifdef DBGFLAG_VALIDATE
+ void Validate( CValidator &validator, char *pchName );
+#endif
+
+ // Given a font name from windows, match it to the filename and return that.
+ static char *GetFontFileName(const char *windowsFontName, int flags);
+
+
+protected:
+ CUtlString m_szName;
+ int m_iTall;
+ int m_iWeight;
+ int m_iFlags;
+ bool m_bAntiAliased;
+ bool m_bRotary;
+ bool m_bAdditive;
+ int m_iDropShadowOffset;
+ bool m_bUnderlined;
+ int m_iOutlineSize;
+
+ int m_iHeight;
+ int m_iHeightRequested;
+ int m_iMaxCharWidth;
+ int m_iAscent;
+
+ int m_iScanLines;
+ int m_iBlur;
+
+private:
+ static void CreateFontList();
+ // abc widths
+ struct abc_t
+ {
+ short b;
+ char a;
+ char c;
+ };
+
+ // cache for storing asian abc widths (since it's too big too just store them all)
+ struct abc_cache_t
+ {
+ wchar_t wch;
+ abc_t abc;
+ };
+
+
+ CUtlRBTree<abc_cache_t, unsigned short> m_ExtendedABCWidthsCache;
+ static bool ExtendedABCWidthsCacheLessFunc(const abc_cache_t &lhs, const abc_cache_t &rhs);
+
+ // cache for storing asian abc widths (since it's too big too just store them all)
+ struct kernedSize
+ {
+ float wide;
+ };
+
+ struct kerned_abc_cache_t
+ {
+ wchar_t wch;
+ wchar_t wchBefore;
+ wchar_t wchAfter;
+ kernedSize abc;
+ };
+
+ CUtlRBTree<kerned_abc_cache_t, unsigned short> m_ExtendedKernedABCWidthsCache;
+ static bool ExtendedKernedABCWidthsCacheLessFunc(const kerned_abc_cache_t &lhs, const kerned_abc_cache_t &rhs);
+
+ bool m_faceValid;
+ FT_Face m_face;
+
+ struct font_name_entry
+ {
+ font_name_entry()
+ {
+ m_pchFile = NULL;
+ m_pchFriendlyName = NULL;
+ }
+
+ char *m_pchFile;
+ char *m_pchFriendlyName;
+ bool operator<( const font_name_entry &rhs ) const
+ {
+ return V_stricmp( rhs.m_pchFriendlyName, m_pchFriendlyName ) > 0;
+ }
+ };
+ static CUtlRBTree< font_name_entry > m_FriendlyNameCache;
+ static bool ms_bSetFriendlyNameCacheLessFunc;
+};
+
+#endif // LINUXFONT_H