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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp')
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diff --git a/utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp b/utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "DemoPage.h"
+
+#include <VGUI/IVGui.h>
+
+#include <vgui_controls/Controls.h>
+#include <vgui/IScheme.h>
+#include <vgui_controls/AnimatingImagePanel.h>
+#include <vgui/IImage.h>
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// An AnimatingImagePanel is a panel class that handles drawing of Animated Images and gives
+// them all kinds of panel features.
+//-----------------------------------------------------------------------------
+class AnimatingImagePanelDemo: public DemoPage
+{
+ public:
+ AnimatingImagePanelDemo(Panel *parent, const char *name);
+ ~AnimatingImagePanelDemo();
+
+ private:
+ AnimatingImagePanel *m_pAnimImagePanel;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructor
+//-----------------------------------------------------------------------------
+AnimatingImagePanelDemo::AnimatingImagePanelDemo(Panel *parent, const char *name) : DemoPage(parent, name)
+{
+ // Create an Animating Image Panel
+ m_pAnimImagePanel = new AnimatingImagePanel(this, "AnAnimatingImagePanel");
+
+ // Each image file is named c1, c2, c3... c20, one image for each frame of the animation.
+ // This loads the 20 images in to the Animation class.
+ m_pAnimImagePanel->LoadAnimation("resource\\steam\\c", 20);
+
+ // Set the position
+ m_pAnimImagePanel->SetPos(100, 100);
+
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Destructor
+//-----------------------------------------------------------------------------
+AnimatingImagePanelDemo::~AnimatingImagePanelDemo()
+{
+}
+
+
+
+Panel* AnimatingImagePanelDemo_Create(Panel *parent)
+{
+ return new AnimatingImagePanelDemo(parent, "AnimatingImagePanelDemo");
+}
+