From 3bf9df6b2785fa6d951086978a3e66f49427166a Mon Sep 17 00:00:00 2001 From: FluorescentCIAAfricanAmerican <0934gj3049fk@protonmail.com> Date: Wed, 22 Apr 2020 12:56:21 -0400 Subject: 1 --- utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp | 62 ++++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp (limited to 'utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp') diff --git a/utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp b/utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp new file mode 100644 index 0000000..9f70f8c --- /dev/null +++ b/utils/vgui_panel_zoo/AnimatingImagePanelDemo.cpp @@ -0,0 +1,62 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "DemoPage.h" + +#include + +#include +#include +#include +#include + +using namespace vgui; + +//----------------------------------------------------------------------------- +// An AnimatingImagePanel is a panel class that handles drawing of Animated Images and gives +// them all kinds of panel features. +//----------------------------------------------------------------------------- +class AnimatingImagePanelDemo: public DemoPage +{ + public: + AnimatingImagePanelDemo(Panel *parent, const char *name); + ~AnimatingImagePanelDemo(); + + private: + AnimatingImagePanel *m_pAnimImagePanel; +}; + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +AnimatingImagePanelDemo::AnimatingImagePanelDemo(Panel *parent, const char *name) : DemoPage(parent, name) +{ + // Create an Animating Image Panel + m_pAnimImagePanel = new AnimatingImagePanel(this, "AnAnimatingImagePanel"); + + // Each image file is named c1, c2, c3... c20, one image for each frame of the animation. + // This loads the 20 images in to the Animation class. + m_pAnimImagePanel->LoadAnimation("resource\\steam\\c", 20); + + // Set the position + m_pAnimImagePanel->SetPos(100, 100); + +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +AnimatingImagePanelDemo::~AnimatingImagePanelDemo() +{ +} + + + +Panel* AnimatingImagePanelDemo_Create(Panel *parent) +{ + return new AnimatingImagePanelDemo(parent, "AnimatingImagePanelDemo"); +} + -- cgit v1.2.3