summaryrefslogtreecommitdiff
path: root/utils/scenemanager/soundproperties.h
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/scenemanager/soundproperties.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/scenemanager/soundproperties.h')
-rw-r--r--utils/scenemanager/soundproperties.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/utils/scenemanager/soundproperties.h b/utils/scenemanager/soundproperties.h
new file mode 100644
index 0000000..d342bf3
--- /dev/null
+++ b/utils/scenemanager/soundproperties.h
@@ -0,0 +1,44 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef SOUNDPROPERTIES_H
+#define SOUNDPROPERTIES_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "basedialogparams.h"
+
+class CSoundEntry;
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+struct CSoundParams : public CBaseDialogParams
+{
+ bool addsound;
+
+ CSoundParams()
+ {
+ }
+
+ CSoundParams( const CSoundParams& src )
+ {
+ addsound = src.addsound;
+
+ int c = src.items.Count();
+ for ( int i = 0; i < c; i++ )
+ {
+ items.AddToTail( src.items[ i ] );
+ }
+ }
+
+ CUtlVector< CSoundEntry * > items;
+};
+
+int SoundProperties( CSoundParams *params );
+
+#endif // SOUNDPROPERTIES_H