diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /thirdparty/stb/tools | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'thirdparty/stb/tools')
| -rw-r--r-- | thirdparty/stb/tools/README.footer.md | 121 | ||||
| -rw-r--r-- | thirdparty/stb/tools/README.header.md | 11 | ||||
| -rw-r--r-- | thirdparty/stb/tools/README.list | 20 | ||||
| -rw-r--r-- | thirdparty/stb/tools/easy_font_maker.c | 211 | ||||
| -rw-r--r-- | thirdparty/stb/tools/make_readme.c | 64 | ||||
| -rw-r--r-- | thirdparty/stb/tools/make_readme.dsp | 97 | ||||
| -rw-r--r-- | thirdparty/stb/tools/mr.bat | 1 | ||||
| -rw-r--r-- | thirdparty/stb/tools/unicode.c | 749 | ||||
| -rw-r--r-- | thirdparty/stb/tools/unicode/unicode.dsp | 88 |
9 files changed, 1362 insertions, 0 deletions
diff --git a/thirdparty/stb/tools/README.footer.md b/thirdparty/stb/tools/README.footer.md new file mode 100644 index 0000000..f6f4bf5 --- /dev/null +++ b/thirdparty/stb/tools/README.footer.md @@ -0,0 +1,121 @@ + +FAQ +--- + +#### What's the license? + +These libraries are in the public domain. You can do anything you +want with them. You have no legal obligation +to do anything else, although I appreciate attribution. + +They are also licensed under the MIT open source license, if you have lawyers +who are unhappy with public domain. Every source file includes an explicit +dual-license for you to choose from. + +#### <a name="other_libs"></a> Are there other single-file public-domain/open source libraries with minimal dependencies out there? + +[Yes.](https://github.com/nothings/single_file_libs) + +#### If I wrap an stb library in a new library, does the new library have to be public domain/MIT? + +No, because it's public domain you can freely relicense it to whatever license your new +library wants to be. + +#### What's the deal with SSE support in GCC-based compilers? + +stb_image will either use SSE2 (if you compile with -msse2) or +will not use any SIMD at all, rather than trying to detect the +processor at runtime and handle it correctly. As I understand it, +the approved path in GCC for runtime-detection require +you to use multiple source files, one for each CPU configuration. +Because stb_image is a header-file library that compiles in only +one source file, there's no approved way to build both an +SSE-enabled and a non-SSE-enabled variation. + +While we've tried to work around it, we've had multiple issues over +the years due to specific versions of gcc breaking what we're doing, +so we've given up on it. See https://github.com/nothings/stb/issues/280 +and https://github.com/nothings/stb/issues/410 for examples. + +#### Some of these libraries seem redundant to existing open source libraries. Are they better somehow? + +Generally they're only better in that they're easier to integrate, +easier to use, and easier to release (single file; good API; no +attribution requirement). They may be less featureful, slower, +and/or use more memory. If you're already using an equivalent +library, there's probably no good reason to switch. + +#### Can I link directly to the table of stb libraries? + +You can use [this URL](https://github.com/nothings/stb#stb_libs) to link directly to that list. + +#### Why do you list "lines of code"? It's a terrible metric. + +Just to give you some idea of the internal complexity of the library, +to help you manage your expectations, or to let you know what you're +getting into. While not all the libraries are written in the same +style, they're certainly similar styles, and so comparisons between +the libraries are probably still meaningful. + +Note though that the lines do include both the implementation, the +part that corresponds to a header file, and the documentation. + +#### Why single-file headers? + +Windows doesn't have standard directories where libraries +live. That makes deploying libraries in Windows a lot more +painful than open source developers on Unix-derivates generally +realize. (It also makes library dependencies a lot worse in Windows.) + +There's also a common problem in Windows where a library was built +against a different version of the runtime library, which causes +link conflicts and confusion. Shipping the libs as headers means +you normally just compile them straight into your project without +making libraries, thus sidestepping that problem. + +Making them a single file makes it very easy to just +drop them into a project that needs them. (Of course you can +still put them in a proper shared library tree if you want.) + +Why not two files, one a header and one an implementation? +The difference between 10 files and 9 files is not a big deal, +but the difference between 2 files and 1 file is a big deal. +You don't need to zip or tar the files up, you don't have to +remember to attach *two* files, etc. + +#### Why "stb"? Is this something to do with Set-Top Boxes? + +No, they are just the initials for my name, Sean T. Barrett. +This was not chosen out of egomania, but as a moderately sane +way of namespacing the filenames and source function names. + +#### Will you add more image types to stb_image.h? + +If people submit them, I generally add them, but the goal of stb_image +is less for applications like image viewer apps (which need to support +every type of image under the sun) and more for things like games which +can choose what images to use, so I may decline to add them if they're +too rare or if the size of implementation vs. apparent benefit is too low. + +#### Do you have any advice on how to create my own single-file library? + +Yes. https://github.com/nothings/stb/blob/master/docs/stb_howto.txt + +#### Why public domain? + +I prefer it over GPL, LGPL, BSD, zlib, etc. for many reasons. +Some of them are listed here: +https://github.com/nothings/stb/blob/master/docs/why_public_domain.md + +#### Why C? + +Primarily, because I use C, not C++. But it does also make it easier +for other people to use them from other languages. + +#### Why not C99? stdint.h, declare-anywhere, etc. + +I still use MSVC 6 (1998) as my IDE because it has better human factors +for me than later versions of MSVC. + + + diff --git a/thirdparty/stb/tools/README.header.md b/thirdparty/stb/tools/README.header.md new file mode 100644 index 0000000..41e55f1 --- /dev/null +++ b/thirdparty/stb/tools/README.header.md @@ -0,0 +1,11 @@ +stb +=== + +single-file public domain (or MIT licensed) libraries for C/C++ <a name="stb_libs"></a> + +Most libraries by stb, except: stb_dxt by Fabian "ryg" Giesen, stb_image_resize +by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts. + + +library | lastest version | category | LoC | description +--------------------- | ---- | -------- | --- | -------------------------------- diff --git a/thirdparty/stb/tools/README.list b/thirdparty/stb/tools/README.list new file mode 100644 index 0000000..cc59037 --- /dev/null +++ b/thirdparty/stb/tools/README.list @@ -0,0 +1,20 @@ +stb_vorbis.c | audio | decode ogg vorbis files from file/memory to float/16-bit signed output +stb_image.h | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC +stb_truetype.h | graphics | parse, decode, and rasterize characters from truetype fonts +stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP +stb_image_resize.h | graphics | resize images larger/smaller with good quality +stb_rect_pack.h | graphics | simple 2D rectangle packer with decent quality +stb_sprintf.h | utility | fast sprintf, snprintf for C/C++ +stretchy_buffer.h | utility | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ +stb_textedit.h | user interface | guts of a text editor for games etc implementing them from scratch +stb_voxel_render.h | 3D graphics | Minecraft-esque voxel rendering "engine" with many more features +stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor +stb_perlin.h | 3D graphics | revised Perlin noise (3D input, 1D output) +stb_easy_font.h | 3D graphics | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc +stb_tilemap_editor.h | game dev | embeddable tilemap editor +stb_herringbone_wang_tile.h | game dev | herringbone Wang tile map generator +stb_c_lexer.h | parsing | simplify writing parsers for C-like languages +stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide" +stb_connected_components.h | misc | incrementally compute reachability on grids +stb.h | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff +stb_leakcheck.h | misc | quick-and-dirty malloc/free leak-checking diff --git a/thirdparty/stb/tools/easy_font_maker.c b/thirdparty/stb/tools/easy_font_maker.c new file mode 100644 index 0000000..f1b4836 --- /dev/null +++ b/thirdparty/stb/tools/easy_font_maker.c @@ -0,0 +1,211 @@ +// This program was used to encode the data for stb_simple_font.h + +#define STB_DEFINE +#include "stb.h" +#define STB_IMAGE_IMPLEMENTATION +#include "stb_image.h" + +int w,h; +uint8 *data; + +int last_x[2], last_y[2]; +int num_seg[2], non_empty; +#if 0 +typedef struct +{ + unsigned short first_segment; + unsigned char advance; +} chardata; + +typedef struct +{ + unsigned char x:4; + unsigned char y:4; + unsigned char len:3; + unsigned char dir:1; +} segment; + +segment *segments; + +void add_seg(int x, int y, int len, int horizontal) +{ + segment s; + s.x = x; + s.y = y; + s.len = len; + s.dir = horizontal; + assert(s.x == x); + assert(s.y == y); + assert(s.len == len); + stb_arr_push(segments, s); +} +#else +typedef struct +{ + unsigned char first_segment:8; + unsigned char first_v_segment:8; + unsigned char advance:5; + unsigned char voff:1; +} chardata; + +#define X_LIMIT 1 +#define LEN_LIMIT 7 + +typedef struct +{ + unsigned char dx:1; + unsigned char y:4; + unsigned char len:3; +} segment; + +segment *segments; +segment *vsegments; + +void add_seg(int x, int y, int len, int horizontal) +{ + segment s; + + while (x - last_x[horizontal] > X_LIMIT) { + add_seg(last_x[horizontal] + X_LIMIT, 0, 0, horizontal); + } + while (len > LEN_LIMIT) { + add_seg(x, y, LEN_LIMIT, horizontal); + len -= LEN_LIMIT; + x += LEN_LIMIT*horizontal; + y += LEN_LIMIT*!horizontal; + } + + s.dx = x - last_x[horizontal]; + s.y = y; + s.len = len; + non_empty += len != 0; + //assert(s.x == x); + assert(s.y == y); + assert(s.len == len); + ++num_seg[horizontal]; + if (horizontal) + stb_arr_push(segments, s); + else + stb_arr_push(vsegments, s); + last_x[horizontal] = x; +} + +void print_segments(segment *s) +{ + int i, hpos; + printf(" "); + hpos = 4; + for (i=0; i < stb_arr_len(s); ++i) { + // repack for portability + unsigned char seg = s[i].len + s[i].dx*8 + s[i].y*16; + hpos += printf("%d,", seg); + if (hpos > 72 && i+1 < stb_arr_len(s)) { + hpos = 4; + printf("\n "); + } + } + printf("\n"); +} + +#endif + +chardata charinfo[128]; + +int parse_char(int x, chardata *c, int offset) +{ + int start_x = x, end_x, top_y = 0, y; + + c->first_segment = stb_arr_len(segments); + c->first_v_segment = stb_arr_len(vsegments) - offset; + assert(c->first_segment == stb_arr_len(segments)); + assert(c->first_v_segment + offset == stb_arr_len(vsegments)); + + // find advance distance + end_x = x+1; + while (data[end_x*3] == 255) + ++end_x; + c->advance = end_x - start_x + 1; + + last_x[0] = last_x[1] = 0; + last_y[0] = last_y[1] = 0; + + for (y=2; y < h; ++y) { + for (x=start_x; x < end_x; ++x) { + if (data[y*3*w+x*3+1] < 255) { + top_y = y; + break; + } + } + if (top_y) + break; + } + c->voff = top_y > 2; + if (top_y > 2) + top_y = 3; + + for (x=start_x; x < end_x; ++x) { + int y; + for (y=2; y < h; ++y) { + if (data[y*3*w+x*3+1] < 255) { + if (data[y*3*w+x*3+0] == 255) { // red + int len=0; + while (y+len < h && data[(y+len)*3*w+x*3+0] == 255 && data[(y+len)*3*w+x*3+1] == 0) { + data[(y+len)*3*w+x*3+0] = 0; + ++len; + } + add_seg(x-start_x,y-top_y,len,0); + } + if (data[y*3*w+x*3+2] == 255) { // blue + int len=0; + while (x+len < end_x && data[y*3*w+(x+len)*3+2] == 255 && data[y*3*w+(x+len)*3+1] == 0) { + data[y*3*w+(x+len)*3+2] = 0; + ++len; + } + add_seg(x-start_x,y-top_y,len,1); + } + } + } + } + return end_x; +} + + +int main(int argc, char **argv) +{ + int c, x=0; + data = stbi_load("easy_font_raw.png", &w, &h, 0, 3); + for (c=32; c < 127; ++c) { + x = parse_char(x, &charinfo[c], 0); + printf("%3d -- %3d %3d\n", c, charinfo[c].first_segment, charinfo[c].first_v_segment); + } + printf("===\n"); + printf("%d %d %d\n", num_seg[0], num_seg[1], non_empty); + printf("%d\n", sizeof(segments[0]) * stb_arr_len(segments)); + printf("%d\n", sizeof(segments[0]) * stb_arr_len(segments) + sizeof(segments[0]) * stb_arr_len(vsegments) + sizeof(charinfo[32])*95); + + printf("struct {\n" + " unsigned char advance;\n" + " unsigned char h_seg;\n" + " unsigned char v_seg;\n" + "} stb_easy_font_charinfo[96] = {\n"); + charinfo[c].first_segment = stb_arr_len(segments); + charinfo[c].first_v_segment = stb_arr_len(vsegments); + for (c=32; c < 128; ++c) { + if ((c & 3) == 0) printf(" "); + printf("{ %2d,%3d,%3d },", + charinfo[c].advance + 16*charinfo[c].voff, + charinfo[c].first_segment, + charinfo[c].first_v_segment); + if ((c & 3) == 3) printf("\n"); else printf(" "); + } + printf("};\n\n"); + + printf("unsigned char stb_easy_font_hseg[%d] = {\n", stb_arr_len(segments)); + print_segments(segments); + printf("};\n\n"); + + printf("unsigned char stb_easy_font_vseg[%d] = {\n", stb_arr_len(vsegments)); + print_segments(vsegments); + printf("};\n"); + return 0; +} diff --git a/thirdparty/stb/tools/make_readme.c b/thirdparty/stb/tools/make_readme.c new file mode 100644 index 0000000..b28c4ff --- /dev/null +++ b/thirdparty/stb/tools/make_readme.c @@ -0,0 +1,64 @@ +#define STB_DEFINE +#include "../stb.h" + +int main(int argc, char **argv) +{ + int i; + int hlen, flen, listlen, total_lines = 0; + char *header = stb_file("README.header.md", &hlen); // stb_file - read file into malloc()ed buffer + char *footer = stb_file("README.footer.md", &flen); // stb_file - read file into malloc()ed buffer + char **list = stb_stringfile("README.list", &listlen); // stb_stringfile - read file lines into malloced array of strings + + FILE *f = fopen("../README.md", "wb"); + + fprintf(f, "<!--- THIS FILE IS AUTOMATICALLY GENERATED, DO NOT CHANGE IT BY HAND --->\n\n"); + fwrite(header, 1, hlen, f); + + for (i=0; i < listlen; ++i) { + int num,j; + char **tokens = stb_tokens_stripwhite(list[i], "|", &num); // stb_tokens -- tokenize string into malloced array of strings + int num_lines; + char **lines = stb_stringfile(stb_sprintf("../%s", tokens[0]), &num_lines); + char *s1, *s2,*s3; + s1 = strchr(lines[0], '-'); + if (!s1) stb_fatal("Couldn't find '-' before version number in %s", tokens[0]); // stb_fatal -- print error message & exit + s2 = strchr(s1+2, '-'); + if (!s2) stb_fatal("Couldn't find '-' after version number in %s", tokens[0]); // stb_fatal -- print error message & exit + *s2 = 0; + s1 += 1; + s1 = stb_trimwhite(s1); // stb_trimwhite -- advance pointer to after whitespace & delete trailing whitespace + if (*s1 == 'v') ++s1; + s3 = tokens[0]; + stb_trimwhite(s3); + fprintf(f, "**["); + if (strlen(s3) < 21) { + fprintf(f, "%s", tokens[0]); + } else { + char buffer[256]; + strncpy(buffer, s3, 18); + buffer[18] = 0; + strcat(buffer, "..."); + fprintf(f, "%s", buffer); + } + fprintf(f, "](%s)**", tokens[0]); + fprintf(f, " | %s", s1); + s1 = stb_trimwhite(tokens[1]); // stb_trimwhite -- advance pointer to after whitespace & delete trailing whitespace + s2 = stb_dupreplace(s1, " ", " "); // stb_dupreplace -- search & replace string and malloc result + fprintf(f, " | %s", s2); + free(s2); + fprintf(f, " | %d", num_lines); + total_lines += num_lines; + for (j=2; j < num; ++j) + fprintf(f, " | %s", tokens[j]); + fprintf(f, "\n"); + } + + fprintf(f, "\n"); + fprintf(f, "Total libraries: %d \n", listlen); + fprintf(f, "Total lines of C code: %d\n\n", total_lines); + + fwrite(footer, 1, flen, f); + fclose(f); + + return 0; +} diff --git a/thirdparty/stb/tools/make_readme.dsp b/thirdparty/stb/tools/make_readme.dsp new file mode 100644 index 0000000..232dd86 --- /dev/null +++ b/thirdparty/stb/tools/make_readme.dsp @@ -0,0 +1,97 @@ +# Microsoft Developer Studio Project File - Name="make_readme" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=make_readme - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "make_readme.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "make_readme.mak" CFG="make_readme - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "make_readme - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "make_readme - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "make_readme - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "make_readme - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug\make_readme" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "make_readme - Win32 Release" +# Name "make_readme - Win32 Debug" +# Begin Source File + +SOURCE=.\make_readme.c +# End Source File +# Begin Source File + +SOURCE=.\README.header.md +# End Source File +# Begin Source File + +SOURCE=.\README.list +# End Source File +# End Target +# End Project diff --git a/thirdparty/stb/tools/mr.bat b/thirdparty/stb/tools/mr.bat new file mode 100644 index 0000000..475bc4f --- /dev/null +++ b/thirdparty/stb/tools/mr.bat @@ -0,0 +1 @@ +debug\make_readme diff --git a/thirdparty/stb/tools/unicode.c b/thirdparty/stb/tools/unicode.c new file mode 100644 index 0000000..8b9d8da --- /dev/null +++ b/thirdparty/stb/tools/unicode.c @@ -0,0 +1,749 @@ +#define STB_DEFINE +#include "../stb.h" + +// create unicode mappings +// +// Two kinds of mappings: +// map to a number +// map to a bit +// +// For mapping to a number, we use the following strategy: +// +// User supplies: +// 1. a table of numbers (for now we use uint16, so full Unicode table is 4MB) +// 2. a "don't care" value +// 3. define a 'fallback' value (typically 0) +// 4. define a fast-path range (typically 0..255 or 0..1023) [@TODO: automate detecting this] +// +// Code: +// 1. Determine range of *end* of unicode codepoints (U+10FFFF and down) which +// all have the same value (or don't care). If large enough, emit this as a +// special case in the code. +// 2. Repeat above, limited to at most U+FFFF. +// 3. Cluster the data into intervals of 8,16,32,64,128,256 numeric values. +// 3a. If all the values in an interval are fallback/dont-care, no further processing +// 3b. Find the "trimmed range" outside which all the values are the fallback or don't care +// 3c. Find the "special trimmed range" outside which all the values are some constant or don't care +// 4. Pack the clusters into continuous memory, and find previous instances of +// the cluster. Repeat for trimmed & special-trimmed. In the first case, find +// previous instances of the cluster (allow don't-care to match in either +// direction), both aligned and mis-aligned; in the latter, starting where +// things start or mis-aligned. Build an index table specifiying the +// location of each cluster (and its length). Allow an extra indirection here; +// the full-sized index can index a smaller table which has the actual offset +// (and lengths). +// 5. Associate with each packed continuous memory above the amount of memory +// required to store the data w/ smallest datatype (of uint8, uint16, uint32). +// Discard the continuous memory. Recurse on each index table, but avoid the +// smaller packing. +// +// For mapping to a bit, we pack the results for 8 characters into a byte, and then apply +// the above strategy. Note that there may be more optimal approaches with e.g. packing +// 8 different bits into a single structure, though, which we should explore eventually. + + +// currently we limit *indices* to being 2^16, and we pack them as +// index + end_trim*2^16 + start_trim*2^24; specials have to go in a separate table +typedef uint32 uval; +#define UVAL_DONT_CARE_DEFAULT 0xffffffff + +typedef struct +{ + uval *input; + uint32 dont_care; + uint32 fallback; + int fastpath; + int length; + int depth; + int has_sign; + int splittable; + int replace_fallback_with_codepoint; + size_t input_size; + size_t inherited_storage; +} table; + +typedef struct +{ + int split_log2; + table result; // index into not-returned table + int storage; +} output; + +typedef struct +{ + table t; + char **output_name; +} info; + +typedef struct +{ + size_t path; + size_t size; +} result; + +typedef struct +{ + uint8 trim_end; + uint8 trim_start; + uint8 special; + uint8 aligned; + uint8 indirect; + + uint16 overhead; // add some forced overhead for each mode to avoid getting complex encoding when it doesn't save much + +} mode_info; + +mode_info modes[] = +{ + { 0,0,0,0,0, 32, }, + { 0,0,0,0,1, 100, }, + { 0,0,0,1,0, 32, }, + { 0,0,0,1,1, 100, }, + { 0,0,1,0,1, 100, }, + { 0,0,1,1,0, 32, }, + { 0,0,1,1,1, 200, }, + { 1,0,0,0,0, 100, }, + { 1,0,0,0,1, 120, }, + { 1,1,0,0,0, 100, }, + { 1,1,0,0,1, 130, }, + { 1,0,1,0,0, 130, }, + { 1,0,1,0,1, 180, }, + { 1,1,1,0,0, 180, }, + { 1,1,1,0,1, 200, }, +}; + +#define MODECOUNT (sizeof(modes)/sizeof(modes[0])) +#define CLUSTERSIZECOUNT 6 // 8,16, 32,64, 128,256 + +size_t size_for_max_number(uint32 number) +{ + if (number == 0) return 0; + if (number < 256) return 1; + if (number < 256*256) return 2; + if (number < 256*256*256) return 3; + return 4; +} + +size_t size_for_max_number_aligned(uint32 number) +{ + size_t n = size_for_max_number(number); + return n == 3 ? 4 : n; +} + +uval get_data(uval *data, int offset, uval *end) +{ + if (data + offset >= end) + return 0; + else + return data[offset]; +} + +int safe_len(uval *data, int len, uval *end) +{ + if (len > end - data) + return end - data; + return len; +} + +uval tempdata[256]; +int dirty=0; + +size_t find_packed(uval **packed, uval *data, int len, int aligned, int fastpath, uval *end, int offset, int replace) +{ + int packlen = stb_arr_len(*packed); + int i,p; + + if (data+len > end || replace) { + int safelen = safe_len(data, len, end); + memset(tempdata, 0, dirty*sizeof(tempdata[0])); + memcpy(tempdata, data, safelen * sizeof(data[0])); + data = tempdata; + dirty = len; + } + if (replace) { + int i; + int safelen = safe_len(data, len, end); + for (i=0; i < safelen; ++i) + if (data[i] == 0) + data[i] = offset+i; + } + + if (len <= 0) + return 0; + if (!fastpath) { + if (aligned) { + for (i=0; i < packlen; i += len) + if ((*packed)[i] == data[0] && 0==memcmp(&(*packed)[i], data, len * sizeof(uval))) + return i / len; + } else { + for (i=0; i < packlen-len+1; i += 1 ) + if ((*packed)[i] == data[0] && 0==memcmp(&(*packed)[i], data, len * sizeof(uval))) + return i; + } + } + p = stb_arr_len(*packed); + for (i=0; i < len; ++i) + stb_arr_push(*packed, data[i]); + return p; +} + +void output_table(char *name1, char *name2, uval *data, int length, int sign, char **names) +{ + char temp[20]; + uval maxv = 0; + int bytes, numlen, at_newline; + int linelen = 79; // @TODO: make table more readable by choosing a length that's a multiple? + int i,pos, do_split=0; + for (i=0; i < length; ++i) + if (sign) + maxv = stb_max(maxv, (uval)abs((int)data[i])); + else + maxv = stb_max(maxv, data[i]); + bytes = size_for_max_number_aligned(maxv); + sprintf(temp, "%d", maxv); + numlen=strlen(temp); + if (sign) + ++numlen; + + if (bytes == 0) + return; + + printf("uint%d %s%s[%d] = {\n", bytes*8, name1, name2, length); + at_newline = 1; + for (i=0; i < length; ++i) { + if (pos + numlen + 2 > linelen) { + printf("\n"); + at_newline = 1; + pos = 0; + } + if (at_newline) { + printf(" "); + pos = 2; + at_newline = 0; + } else { + printf(" "); + ++pos; + } + printf("%*d,", numlen, data[i]); + pos += numlen+1; + } + if (!at_newline) printf("\n"); + printf("};\n"); +} + +void output_table_with_trims(char *name1, char *name2, uval *data, int length) +{ + uval maxt=0, maxp=0; + int i,d,s,e, count; + // split the table into two pieces + uval *trims = NULL; + + if (length == 0) + return; + + for (i=0; i < stb_arr_len(data); ++i) { + stb_arr_push(trims, data[i] >> 16); + data[i] &= 0xffff; + maxt = stb_max(maxt, trims[i]); + maxp = stb_max(maxp, data[i]); + } + + d=s=e=1; + if (maxt >= 256) { + // need to output start & end values + if (maxp >= 256) { + // can pack into a single table + printf("struct { uint16 val; uint8 start, end; } %s%s[%d] = {\n", name1, name2, length); + } else { + output_table(name1, name2, data, length, 0, 0); + d=0; + printf("struct { uint8 start, end; } %s%s_trim[%d] = {\n", name1, name2, length); + } + } else if (maxt > 0) { + if (maxp >= 256) { + output_table(name1, name2, data, length, 0, 0); + output_table(name1, stb_sprintf("%s_end", name2), trims, length, 0, 0); + return; + } else { + printf("struct { uint8 val, end; } %s%s[%d] = {\n", name1, name2, length); + s=0; + } + } else { + output_table(name1, name2, data, length, 0, 0); + return; + } + // d or s can be zero (but not both), e is always present and last + count = d + s + e; + assert(count >= 2 && count <= 3); + + { + char temp[60]; + uval maxv = 0; + int numlen, at_newline, len; + int linelen = 79; // @TODO: make table more readable by choosing a length that's a multiple? + int i,pos, do_split=0; + numlen = 0; + for (i=0; i < length; ++i) { + if (count == 2) + sprintf(temp, "{%d,%d}", d ? data[i] : (trims[i]>>8), trims[i]&255); + else + sprintf(temp, "{%d,%d,%d}", data[i], trims[i]>>8, trims[i]&255); + len = strlen(temp); + numlen = stb_max(len, numlen); + } + + at_newline = 1; + for (i=0; i < length; ++i) { + if (pos + numlen + 2 > linelen) { + printf("\n"); + at_newline = 1; + pos = 0; + } + if (at_newline) { + printf(" "); + pos = 2; + at_newline = 0; + } else { + printf(" "); + ++pos; + } + if (count == 2) + sprintf(temp, "{%d,%d}", d ? data[i] : (trims[i]>>8), trims[i]&255); + else + sprintf(temp, "{%d,%d,%d}", data[i], trims[i]>>8, trims[i]&255); + printf("%*s,", numlen, temp); + pos += numlen+1; + } + if (!at_newline) printf("\n"); + printf("};\n"); + } +} + +int weight=1; + +table pack_for_mode(table *t, int mode, char *table_name) +{ + size_t extra_size; + int i; + uval maxv; + mode_info mi = modes[mode % MODECOUNT]; + int size = 8 << (mode / MODECOUNT); + table newtab; + uval *packed = NULL; + uval *index = NULL; + uval *indirect = NULL; + uval *specials = NULL; + newtab.dont_care = UVAL_DONT_CARE_DEFAULT; + if (table_name) + printf("// clusters of %d\n", size); + for (i=0; i < t->length; i += size) { + uval newval; + int fastpath = (i < t->fastpath); + if (mi.special) { + int end_trim = size-1; + int start_trim = 0; + uval special; + // @TODO: pick special from start or end instead of only end depending on which is longer + for(;;) { + special = t->input[i + end_trim]; + if (special != t->dont_care || end_trim == 0) + break; + --end_trim; + } + // at this point, special==inp[end_trim], and end_trim >= 0 + if (special == t->dont_care && !fastpath) { + // entire block is don't care, so OUTPUT don't care + stb_arr_push(index, newtab.dont_care); + continue; + } else { + uval pos, trim; + if (mi.trim_end && !fastpath) { + while (end_trim >= 0) { + if (t->input[i + end_trim] == special || t->input[i + end_trim] == t->dont_care) + --end_trim; + else + break; + } + } + + if (mi.trim_start && !fastpath) { + while (start_trim < end_trim) { + if (t->input[i + start_trim] == special || t->input[i + start_trim] == t->dont_care) + ++start_trim; + else + break; + } + } + + // end_trim points to the last character we have to output + + // find the first match, or add it + pos = find_packed(&packed, &t->input[i+start_trim], end_trim-start_trim+1, mi.aligned, fastpath, &t->input[t->length], i+start_trim, t->replace_fallback_with_codepoint); + + // encode as a uval + if (!mi.trim_end) { + if (end_trim == 0) + pos = special; + else + pos = pos | 0x80000000; + } else { + assert(end_trim < size && end_trim >= -1); + if (!fastpath) assert(end_trim < size-1); // special always matches last one + assert(end_trim < size && end_trim+1 >= 0); + if (!fastpath) assert(end_trim+1 < size); + + if (mi.trim_start) + trim = start_trim*256 + (end_trim+1); + else + trim = end_trim+1; + + assert(pos < 65536); // @TODO: if this triggers, just bail on this search path + pos = pos + (trim << 16); + } + + newval = pos; + + stb_arr_push(specials, special); + } + } else if (mi.trim_end) { + int end_trim = size-1; + int start_trim = 0; + uval pos, trim; + + while (end_trim >= 0 && !fastpath) + if (t->input[i + end_trim] == t->fallback || t->input[i + end_trim] == t->dont_care) + --end_trim; + else + break; + + if (mi.trim_start && !fastpath) { + while (start_trim < end_trim) { + if (t->input[i + start_trim] == t->fallback || t->input[i + start_trim] == t->dont_care) + ++start_trim; + else + break; + } + } + + // end_trim points to the last character we have to output, and can be -1 + ++end_trim; // make exclusive at end + + if (end_trim == 0 && size == 256) + start_trim = end_trim = 1; // we can't make encode a length from 0..256 in 8 bits, so restrict end_trim to 1..256 + + // find the first match, or add it + pos = find_packed(&packed, &t->input[i+start_trim], end_trim - start_trim, mi.aligned, fastpath, &t->input[t->length], i+start_trim, t->replace_fallback_with_codepoint); + + assert(end_trim <= size && end_trim >= 0); + if (size == 256) + assert(end_trim-1 < 256 && end_trim-1 >= 0); + else + assert(end_trim < 256 && end_trim >= 0); + if (size == 256) + --end_trim; + + if (mi.trim_start) + trim = start_trim*256 + end_trim; + else + trim = end_trim; + + assert(pos < 65536); // @TODO: if this triggers, just bail on this search path + pos = pos + (trim << 16); + + newval = pos; + } else { + newval = find_packed(&packed, &t->input[i], size, mi.aligned, fastpath, &t->input[t->length], i, t->replace_fallback_with_codepoint); + } + + if (mi.indirect) { + int j; + for (j=0; j < stb_arr_len(indirect); ++j) + if (indirect[j] == newval) + break; + if (j == stb_arr_len(indirect)) + stb_arr_push(indirect, newval); + stb_arr_push(index, j); + } else { + stb_arr_push(index, newval); + } + } + + // total up the new size for everything but the index table + extra_size = mi.overhead * weight; // not the actual overhead cost; a penalty to avoid excessive complexity + extra_size += 150; // per indirection + if (table_name) + extra_size = 0; + + if (t->has_sign) { + // 'packed' contains two values, which should be packed positive & negative for size + uval maxv2; + for (i=0; i < stb_arr_len(packed); ++i) + if (packed[i] & 0x80000000) + maxv2 = stb_max(maxv2, packed[i]); + else + maxv = stb_max(maxv, packed[i]); + maxv = stb_max(maxv, maxv2) << 1; + } else { + maxv = 0; + for (i=0; i < stb_arr_len(packed); ++i) + if (packed[i] > maxv && packed[i] != t->dont_care) + maxv = packed[i]; + } + extra_size += stb_arr_len(packed) * (t->splittable ? size_for_max_number(maxv) : size_for_max_number_aligned(maxv)); + if (table_name) { + if (t->splittable) + output_table_with_trims(table_name, "", packed, stb_arr_len(packed)); + else + output_table(table_name, "", packed, stb_arr_len(packed), t->has_sign, NULL); + } + + maxv = 0; + for (i=0; i < stb_arr_len(specials); ++i) + if (specials[i] > maxv) + maxv = specials[i]; + extra_size += stb_arr_len(specials) * size_for_max_number_aligned(maxv); + if (table_name) + output_table(table_name, "_default", specials, stb_arr_len(specials), 0, NULL); + + maxv = 0; + for (i=0; i < stb_arr_len(indirect); ++i) + if (indirect[i] > maxv) + maxv = indirect[i]; + extra_size += stb_arr_len(indirect) * size_for_max_number(maxv); + + if (table_name && stb_arr_len(indirect)) { + if (mi.trim_end) + output_table_with_trims(table_name, "_index", indirect, stb_arr_len(indirect)); + else { + assert(0); // this case should only trigger in very extreme circumstances + output_table(table_name, "_index", indirect, stb_arr_len(indirect), 0, NULL); + } + mi.trim_end = mi.special = 0; + } + + if (table_name) + printf("// above tables should be %d bytes\n", extra_size); + + maxv = 0; + for (i=0; i < stb_arr_len(index); ++i) + if (index[i] > maxv && index[i] != t->dont_care) + maxv = index[i]; + newtab.splittable = mi.trim_end; + newtab.input_size = newtab.splittable ? size_for_max_number(maxv) : size_for_max_number_aligned(maxv); + newtab.input = index; + newtab.length = stb_arr_len(index); + newtab.inherited_storage = t->inherited_storage + extra_size; + newtab.fastpath = 0; + newtab.depth = t->depth+1; + stb_arr_free(indirect); + stb_arr_free(packed); + stb_arr_free(specials); + + return newtab; +} + +result pack_table(table *t, size_t path, int min_storage) +{ + int i; + result best; + best.size = t->inherited_storage + t->input_size * t->length; + best.path = path; + + if ((int) t->inherited_storage > min_storage) { + best.size = stb_max(best.size, t->inherited_storage); + return best; + } + + if (t->length <= 256 || t->depth >= 4) { + //printf("%08x: %7d\n", best.path, best.size); + return best; + } + + path <<= 7; + for (i=0; i < MODECOUNT * CLUSTERSIZECOUNT; ++i) { + table newtab; + result r; + newtab = pack_for_mode(t, i, 0); + r = pack_table(&newtab, path+i+1, min_storage); + if (r.size < best.size) + best = r; + stb_arr_free(newtab.input); + //printf("Size: %6d + %6d\n", newtab.inherited_storage, newtab.input_size * newtab.length); + } + return best; +} + +int pack_table_by_modes(table *t, int *modes) +{ + table s = *t; + while (*modes > -1) { + table newtab; + newtab = pack_for_mode(&s, *modes, 0); + if (s.input != t->input) + stb_arr_free(s.input); + s = newtab; + ++modes; + } + return s.inherited_storage + s.input_size * s.length; +} + +int strip_table(table *t, int exceptions) +{ + uval terminal_value; + int p = t->length-1; + while (t->input[p] == t->dont_care) + --p; + terminal_value = t->input[p]; + + while (p >= 0x10000) { + if (t->input[p] != terminal_value && t->input[p] != t->dont_care) { + if (exceptions) + --exceptions; + else + break; + } + --p; + } + return p+1; // p is a character we must output +} + +void optimize_table(table *t, char *table_name) +{ + int modelist[3] = { 85, -1 }; + int modes[8]; + int num_modes = 0; + int decent_size; + result r; + size_t path; + table s; + + // strip tail end of table + int orig_length = t->length; + int threshhold = 0xffff; + int p = strip_table(t, 2); + int len_saved = t->length - p; + if (len_saved >= threshhold) { + t->length = p; + while (p > 0x10000) { + p = strip_table(t, 0); + len_saved = t->length - p; + if (len_saved < 0x10000) + break; + len_saved = orig_length - p; + if (len_saved < threshhold) + break; + threshhold *= 2; + } + } + + t->depth = 1; + + + // find size of table if we use path 86 + decent_size = pack_table_by_modes(t, modelist); + + + #if 1 + // find best packing of remainder of table by exploring tree of packings + r = pack_table(t, 0, decent_size); + // use the computed 'path' to evaluate and output tree + path = r.path; + #else + path = 86;//90;//132097; + #endif + + while (path) { + modes[num_modes++] = (path & 127) - 1; + path >>= 7; + } + + printf("// modes: %d\n", r.path); + s = *t; + while (num_modes > 0) { + char name[256]; + sprintf(name, "%s_%d", table_name, num_modes+1); + --num_modes; + s = pack_for_mode(&s, modes[num_modes], name); + } + // output the final table as-is + if (s.splittable) + output_table_with_trims(table_name, "_1", s.input, s.length); + else + output_table(table_name, "_1", s.input, s.length, 0, NULL); +} + +uval unicode_table[0x110000]; + +typedef struct +{ + uval lo,hi; +} char_range; + +char_range get_range(char *str) +{ + char_range cr; + char *p; + cr.lo = strtol(str, &p, 16); + p = stb_skipwhite(p); + if (*p == '.') + cr.hi = strtol(p+2, NULL, 16); + else + cr.hi = cr.lo; + return cr; +} + +char *skip_semi(char *s, int count) +{ + while (count) { + s = strchr(s, ';'); + assert(s != NULL); + ++s; + --count; + } + return s; +} + +int main(int argc, char **argv) +{ + table t; + uval maxv=0; + int i,n=0; + char **s = stb_stringfile("../../data/UnicodeData.txt", &n); + assert(s); + for (i=0; i < n; ++i) { + if (s[i][0] == '#' || s[i][0] == '\n' || s[i][0] == 0) + ; + else { + char_range cr = get_range(s[i]); + char *t = skip_semi(s[i], 13); + uval j, v; + if (*t == ';' || *t == '\n' || *t == 0) + v = 0; + else { + v = strtol(t, NULL, 16); + if (v < 65536) { + maxv = stb_max(v, maxv); + for (j=cr.lo; j <= cr.hi; ++j) { + unicode_table[j] = v; + //printf("%06x => %06x\n", j, v); + } + } + } + } + } + + t.depth = 0; + t.dont_care = UVAL_DONT_CARE_DEFAULT; + t.fallback = 0; + t.fastpath = 256; + t.inherited_storage = 0; + t.has_sign = 0; + t.splittable = 0; + t.input = unicode_table; + t.input_size = size_for_max_number(maxv); + t.length = 0x110000; + t.replace_fallback_with_codepoint = 1; + + optimize_table(&t, "stbu_upppercase"); + return 0; +} diff --git a/thirdparty/stb/tools/unicode/unicode.dsp b/thirdparty/stb/tools/unicode/unicode.dsp new file mode 100644 index 0000000..78e6a5b --- /dev/null +++ b/thirdparty/stb/tools/unicode/unicode.dsp @@ -0,0 +1,88 @@ +# Microsoft Developer Studio Project File - Name="unicode" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=unicode - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "unicode.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "unicode.mak" CFG="unicode - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "unicode - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "unicode - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "unicode - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "unicode - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "unicode - Win32 Release" +# Name "unicode - Win32 Debug" +# Begin Source File + +SOURCE=..\unicode.c +# End Source File +# End Target +# End Project |