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Diffstat (limited to 'thirdparty/stb/tools/README.list')
| -rw-r--r-- | thirdparty/stb/tools/README.list | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/thirdparty/stb/tools/README.list b/thirdparty/stb/tools/README.list new file mode 100644 index 0000000..cc59037 --- /dev/null +++ b/thirdparty/stb/tools/README.list @@ -0,0 +1,20 @@ +stb_vorbis.c | audio | decode ogg vorbis files from file/memory to float/16-bit signed output +stb_image.h | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC +stb_truetype.h | graphics | parse, decode, and rasterize characters from truetype fonts +stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP +stb_image_resize.h | graphics | resize images larger/smaller with good quality +stb_rect_pack.h | graphics | simple 2D rectangle packer with decent quality +stb_sprintf.h | utility | fast sprintf, snprintf for C/C++ +stretchy_buffer.h | utility | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++ +stb_textedit.h | user interface | guts of a text editor for games etc implementing them from scratch +stb_voxel_render.h | 3D graphics | Minecraft-esque voxel rendering "engine" with many more features +stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor +stb_perlin.h | 3D graphics | revised Perlin noise (3D input, 1D output) +stb_easy_font.h | 3D graphics | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc +stb_tilemap_editor.h | game dev | embeddable tilemap editor +stb_herringbone_wang_tile.h | game dev | herringbone Wang tile map generator +stb_c_lexer.h | parsing | simplify writing parsers for C-like languages +stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide" +stb_connected_components.h | misc | incrementally compute reachability on grids +stb.h | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff +stb_leakcheck.h | misc | quick-and-dirty malloc/free leak-checking |