diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /sourcevr/sourcevr.vpc | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'sourcevr/sourcevr.vpc')
| -rw-r--r-- | sourcevr/sourcevr.vpc | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/sourcevr/sourcevr.vpc b/sourcevr/sourcevr.vpc new file mode 100644 index 0000000..e357f02 --- /dev/null +++ b/sourcevr/sourcevr.vpc @@ -0,0 +1,72 @@ +//----------------------------------------------------------------------------- +// SOURCEVR.VPC +// +// Wraps OpenVR and provides VR-related services to other bits of Source +//----------------------------------------------------------------------------- + +$Macro SRCDIR ".." +$Macro OUTBINDIR "..\..\game\bin" +$Macro BINNAME "sourcevr" + +$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" + +$Configuration +{ + $General + { + $AdditionalProjectDependencies "$BASE;filesystem_stdio" + } + + $Compiler + { + $PreprocessorDefinitions "$BASE;SOURCEVR_DLL;VERSION_SAFE_STEAM_API_INTERFACES" + $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" + $Create/UsePCHThroughFile "cbase.h" + $PrecompiledHeaderFile "$(IntDir)/sourcevr.pch" + } + + $Linker + { + $IgnoreImportLibrary "TRUE" + } +} + +$Project "SourceVR" +{ + $Folder "Source Files" + { + $Folder "Precompiled Header" + { + $File "$SRCDIR\sourcevr\stdafx.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" + } + } + } + $File "$SRCDIR\sourcevr\cbase.h" + } + + $Folder "Public Headers" + { + $File "$SRCDIR\public\sourcevr\isourcevirtualreality.h" + $File "$SRCDIR\public\openvr\openvr.h" + } + + $File "$SRCDIR\sourcevr\sourcevirtualreality.h" + $File "$SRCDIR\sourcevr\sourcevirtualreality.cpp" + } + + $Folder "Link Libraries" + { + $ImpLibexternal openvr_api + $Lib mathlib + $Lib tier2 + $Lib tier3 + $Lib appframework + $ImpLibexternal steam_api + } +} |