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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/movieobjects/dmetransform.h
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diff --git a/public/movieobjects/dmetransform.h b/public/movieobjects/dmetransform.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// A class representing a transform
+//
+//=============================================================================
+
+#ifndef DMETRANSFORM_H
+#define DMETRANSFORM_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "datamodel/dmelement.h"
+
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+struct matrix3x4_t;
+
+
+//-----------------------------------------------------------------------------
+// A class representing a transformation matrix
+//-----------------------------------------------------------------------------
+class CDmeTransform : public CDmElement
+{
+ DEFINE_ELEMENT( CDmeTransform, CDmElement );
+
+public:
+ // FIXME: Replace this with actual methods to do editing
+ // (scale/shear, etc.)
+ void SetTransform( const matrix3x4_t &transform );
+ void GetTransform( matrix3x4_t &transform );
+
+ const Vector &GetPosition() const;
+ void SetPosition( const Vector &vecPosition );
+ const Quaternion &GetOrientation() const;
+ void SetOrientation( const Quaternion &orientation );
+
+ CDmAttribute *GetPositionAttribute();
+ CDmAttribute *GetOrientationAttribute();
+
+private:
+ CDmaVar<Vector> m_Position;
+ CDmaVar<Quaternion> m_Orientation;
+};
+
+
+#endif // DMETRANSFORM_H