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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/movieobjects/dmematerialoverlayfxclip.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'public/movieobjects/dmematerialoverlayfxclip.h')
| -rw-r--r-- | public/movieobjects/dmematerialoverlayfxclip.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/public/movieobjects/dmematerialoverlayfxclip.h b/public/movieobjects/dmematerialoverlayfxclip.h new file mode 100644 index 0000000..ba7c56e --- /dev/null +++ b/public/movieobjects/dmematerialoverlayfxclip.h @@ -0,0 +1,59 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef DMEMATERIALOVERLAYFXCLIP_H +#define DMEMATERIALOVERLAYFXCLIP_H +#ifdef _WIN32 +#pragma once +#endif + +#include "movieobjects/dmeclip.h" +#include "materialsystem/MaterialSystemUtil.h" +#include "datamodel/dmelementfactoryhelper.h" + + +//----------------------------------------------------------------------------- +// An effect clip +//----------------------------------------------------------------------------- +class CDmeMaterialOverlayFXClip : public CDmeFXClip +{ + DEFINE_ELEMENT( CDmeMaterialOverlayFXClip, CDmeFXClip ); + +public: + // All effects must be able to apply their effect + virtual void ApplyEffect( DmeTime_t time, Rect_t ¤tRect, Rect_t &totalRect, ITexture *pTextures[MAX_FX_INPUT_TEXTURES] ); + + // Resolves changes + virtual void Resolve(); + + // Sets the overlay material + void SetOverlayEffect( const char *pMaterialName ); + void SetAlpha( float flAlpha ); + bool HasOpaqueOverlay(); + + IMaterial *GetMaterial(); + float GetAlpha(); + +private: + CDmaString m_Material; + CDmaColor m_Color; + CDmaVar<int> m_nLeft; + CDmaVar<int> m_nTop; + CDmaVar<int> m_nWidth; + CDmaVar<int> m_nHeight; + CDmaVar<bool> m_bFullScreen; + CDmaVar<bool> m_bUseSubRect; + CDmaVar<int> m_nSubRectLeft; + CDmaVar<int> m_nSubRectTop; + CDmaVar<int> m_nSubRectWidth; + CDmaVar<int> m_nSubRectHeight; + CDmaVar<float> m_flMovementAngle; + CDmaVar<float> m_flMovementSpeed; + CMaterialReference m_OverlayMaterial; +}; + + +#endif // DMEMATERIALOVERLAYFXCLIP_H |