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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /public/movieobjects/dmekeyboardinput.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'public/movieobjects/dmekeyboardinput.h')
| -rw-r--r-- | public/movieobjects/dmekeyboardinput.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/public/movieobjects/dmekeyboardinput.h b/public/movieobjects/dmekeyboardinput.h new file mode 100644 index 0000000..c4c6a5f --- /dev/null +++ b/public/movieobjects/dmekeyboardinput.h @@ -0,0 +1,36 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// The keyboard input class +// +//============================================================================= + +#ifndef DMEKEYBOARDINPUT_H +#define DMEKEYBOARDINPUT_H +#ifdef _WIN32 +#pragma once +#endif + +#include "movieobjects/dmeinput.h" + + +//----------------------------------------------------------------------------- +// A class representing a camera +//----------------------------------------------------------------------------- +class CDmeKeyboardInput : public CDmeInput +{ + DEFINE_ELEMENT( CDmeKeyboardInput, CDmeInput ); + +public: + virtual bool IsDirty(); // ie needs to operate + virtual void Operate(); + + virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs ); + virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ); + +protected: + CDmaVar< bool > *m_keys; + + bool GetKeyStatus( uint ki ); +}; + +#endif // DMEKEYBOARDINPUT_H |