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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /materialsystem/stdshaders/LightmappedTranslucentTexture.vsh | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'materialsystem/stdshaders/LightmappedTranslucentTexture.vsh')
| -rw-r--r-- | materialsystem/stdshaders/LightmappedTranslucentTexture.vsh | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/materialsystem/stdshaders/LightmappedTranslucentTexture.vsh b/materialsystem/stdshaders/LightmappedTranslucentTexture.vsh new file mode 100644 index 0000000..1319fd0 --- /dev/null +++ b/materialsystem/stdshaders/LightmappedTranslucentTexture.vsh @@ -0,0 +1,16 @@ +vs.1.1 + +# DYNAMIC: "DOWATERFOG" "0..1" +; FIXME - this is the same as LightmappedGeneric.vsh!!! + +#include "LightmappedGeneric_inc.vsh" + +$detail = 0; +$envmap = 0; +$envmapcameraspace = 0; +$envmapsphere = 0; +$vertexcolor = 0; + +&LightmappedGeneric( $detail, $envmap, $envmapcameraspace, $envmapsphere, + $vertexcolor ); + |