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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf2/info_customtech.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/tf2/info_customtech.h')
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diff --git a/game/server/tf2/info_customtech.h b/game/server/tf2/info_customtech.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef INFO_CUSTOMTECH_H
+#define INFO_CUSTOMTECH_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "entityoutput.h"
+#include "baseentity.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Map entity that adds a custom technology to the techtree
+//-----------------------------------------------------------------------------
+class CInfoCustomTechnology : public CPointEntity
+{
+ DECLARE_CLASS( CInfoCustomTechnology, CPointEntity );
+public:
+ void Spawn( void );
+ void Activate( void );
+ void UpdateTechPercentage( float flPercentage );
+
+ virtual int UpdateTransmitState() { return SetTransmitState( FL_EDICT_FULLCHECK ); };
+ virtual int ShouldTransmit( const CCheckTransmitInfo *pInfo );
+
+ DECLARE_SERVERCLASS();
+ DECLARE_DATADESC();
+
+public:
+ COutputFloat m_flTechPercentage; // Percentage of the tech that's owned
+ string_t m_iszTech;
+ string_t m_iszTechTreeFile;
+
+ // Sent via datatable
+ CNetworkString( m_szTechTreeFile, 128 );
+};
+
+#endif // INFO_CUSTOMTECH_H