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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/entity_passtime_ball_spawn.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/tf/entity_passtime_ball_spawn.cpp')
| -rw-r--r-- | game/server/tf/entity_passtime_ball_spawn.cpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/game/server/tf/entity_passtime_ball_spawn.cpp b/game/server/tf/entity_passtime_ball_spawn.cpp new file mode 100644 index 0000000..76f42a8 --- /dev/null +++ b/game/server/tf/entity_passtime_ball_spawn.cpp @@ -0,0 +1,34 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "entity_passtime_ball_spawn.h" +#include "tf_passtime_ball.h" +#include "tf_passtime_logic.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +BEGIN_DATADESC( CPasstimeBallSpawn ) + DEFINE_KEYFIELD( m_bDisabled, FIELD_BOOLEAN, "StartDisabled" ), + DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ), + DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ), + DEFINE_OUTPUT( m_onSpawnBall, "OnSpawnBall" ), +END_DATADESC() + +//----------------------------------------------------------------------------- +LINK_ENTITY_TO_CLASS( info_passtime_ball_spawn, CPasstimeBallSpawn ); + +//----------------------------------------------------------------------------- +IMPLEMENT_AUTO_LIST( IPasstimeBallSpawnAutoList ); + +//----------------------------------------------------------------------------- +CPasstimeBallSpawn::CPasstimeBallSpawn() : m_bDisabled( false ) {} +bool CPasstimeBallSpawn::IsEnabled() const { return !m_bDisabled; } +void CPasstimeBallSpawn::InputEnable( inputdata_t& input ) { m_bDisabled = false; } +void CPasstimeBallSpawn::InputDisable( inputdata_t& input ) { m_bDisabled = true; } |