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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/bot/behavior/spy/tf_bot_spy_backstab.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/tf/bot/behavior/spy/tf_bot_spy_backstab.h')
| -rw-r--r-- | game/server/tf/bot/behavior/spy/tf_bot_spy_backstab.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/game/server/tf/bot/behavior/spy/tf_bot_spy_backstab.h b/game/server/tf/bot/behavior/spy/tf_bot_spy_backstab.h new file mode 100644 index 0000000..1efd0a0 --- /dev/null +++ b/game/server/tf/bot/behavior/spy/tf_bot_spy_backstab.h @@ -0,0 +1,24 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// tf_bot_spy_backstab.h +// Chase behind a victim and backstab them +// Michael Booth, June 2010 + +#ifndef TF_BOT_SPY_BACKSTAB_H +#define TF_BOT_SPY_BACKSTAB_H + +#include "Path/NextBotPathFollow.h" + +class CTFBotSpyBackstab : public Action< CTFBot > +{ +public: + virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); + virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); + + virtual QueryResultType ShouldAttack( const INextBot *me, const CKnownEntity *them ) const; // should we attack "them"? + + virtual const char *GetName( void ) const { return "SpyBackstab"; }; + +private: +}; + +#endif // TF_BOT_SPY_BACKSTAB_H |