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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/hl2/weapon_citizenpackage.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/hl2/weapon_citizenpackage.cpp')
| -rw-r--r-- | game/server/hl2/weapon_citizenpackage.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/game/server/hl2/weapon_citizenpackage.cpp b/game/server/hl2/weapon_citizenpackage.cpp new file mode 100644 index 0000000..cdb9378 --- /dev/null +++ b/game/server/hl2/weapon_citizenpackage.cpp @@ -0,0 +1,74 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "weapon_citizenpackage.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +IMPLEMENT_SERVERCLASS_ST(CWeaponCitizenPackage, DT_WeaponCitizenPackage) +END_SEND_TABLE() + +BEGIN_DATADESC( CWeaponCitizenPackage ) +END_DATADESC() + +LINK_ENTITY_TO_CLASS( weapon_citizenpackage, CWeaponCitizenPackage ); +PRECACHE_WEAPON_REGISTER(weapon_citizenpackage); + +acttable_t CWeaponCitizenPackage::m_acttable[] = +{ + { ACT_IDLE, ACT_IDLE_PACKAGE, false }, + { ACT_WALK, ACT_WALK_PACKAGE, false }, +}; +IMPLEMENT_ACTTABLE(CWeaponCitizenPackage); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CWeaponCitizenPackage::ItemPostFrame( void ) +{ + // Do nothing +} + +//----------------------------------------------------------------------------- +// Purpose: Remove the citizen package if it's ever dropped +//----------------------------------------------------------------------------- +void CWeaponCitizenPackage::Drop( const Vector &vecVelocity ) +{ + BaseClass::Drop( vecVelocity ); + UTIL_Remove( this ); +} + + + +//----------------------------------------------------------------------------- +// Purpose: Citizen suitcase +//----------------------------------------------------------------------------- +class CWeaponCitizenSuitcase : public CWeaponCitizenPackage +{ + DECLARE_CLASS( CWeaponCitizenSuitcase, CWeaponCitizenPackage ); +public: + DECLARE_SERVERCLASS(); + DECLARE_DATADESC(); + DECLARE_ACTTABLE(); +}; + +IMPLEMENT_SERVERCLASS_ST(CWeaponCitizenSuitcase, DT_WeaponCitizenSuitcase) +END_SEND_TABLE() + +BEGIN_DATADESC( CWeaponCitizenSuitcase ) +END_DATADESC() + +LINK_ENTITY_TO_CLASS( weapon_citizensuitcase, CWeaponCitizenSuitcase ); +PRECACHE_WEAPON_REGISTER(weapon_citizensuitcase); + +acttable_t CWeaponCitizenSuitcase::m_acttable[] = +{ + { ACT_IDLE, ACT_IDLE_SUITCASE, false }, + { ACT_WALK, ACT_WALK_SUITCASE, false }, +}; +IMPLEMENT_ACTTABLE(CWeaponCitizenSuitcase); |