diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/hl2/antlion_dust.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/hl2/antlion_dust.h')
| -rw-r--r-- | game/server/hl2/antlion_dust.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/game/server/hl2/antlion_dust.h b/game/server/hl2/antlion_dust.h new file mode 100644 index 0000000..51b783b --- /dev/null +++ b/game/server/hl2/antlion_dust.h @@ -0,0 +1,32 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#ifndef ANTLION_DUST_H +#define ANTLION_DUST_H + +#include "te_particlesystem.h" + +class CTEAntlionDust : public CTEParticleSystem +{ +public: + + DECLARE_CLASS( CTEAntlionDust, CTEParticleSystem ); + DECLARE_SERVERCLASS(); + + CTEAntlionDust( const char *name ); + virtual ~CTEAntlionDust( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ) { }; + + CNetworkVector( m_vecOrigin ); + CNetworkVar( QAngle, m_vecAngles ); + CNetworkVar( bool, m_bBlockedSpawner ); +}; + +void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner = false ); + +#endif //ANTLION_DUST_H
\ No newline at end of file |