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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/hl2/antlion_dust.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/hl2/antlion_dust.h')
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1 files changed, 32 insertions, 0 deletions
diff --git a/game/server/hl2/antlion_dust.h b/game/server/hl2/antlion_dust.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#ifndef ANTLION_DUST_H
+#define ANTLION_DUST_H
+
+#include "te_particlesystem.h"
+
+class CTEAntlionDust : public CTEParticleSystem
+{
+public:
+
+ DECLARE_CLASS( CTEAntlionDust, CTEParticleSystem );
+ DECLARE_SERVERCLASS();
+
+ CTEAntlionDust( const char *name );
+ virtual ~CTEAntlionDust( void );
+
+ virtual void Test( const Vector& current_origin, const QAngle& current_angles ) { };
+
+ CNetworkVector( m_vecOrigin );
+ CNetworkVar( QAngle, m_vecAngles );
+ CNetworkVar( bool, m_bBlockedSpawner );
+};
+
+void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner = false );
+
+#endif //ANTLION_DUST_H \ No newline at end of file