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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/dod/dod_smokegrenade_us.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef DOD_SMOKEGRENADE_US_H
+#define DOD_SMOKEGRENADE_US_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "dod_smokegrenade.h"
+
+class CDODSmokeGrenadeUS : public CDODSmokeGrenade
+{
+public:
+ DECLARE_CLASS( CDODSmokeGrenadeUS, CDODSmokeGrenade );
+
+ // Overrides.
+public:
+ CDODSmokeGrenadeUS() {}
+ virtual void Spawn();
+ virtual void Precache();
+
+ // Grenade stuff.
+public:
+ static CDODSmokeGrenadeUS* Create(
+ const Vector &position,
+ const QAngle &angles,
+ const Vector &velocity,
+ const AngularImpulse &angVelocity,
+ CBaseCombatCharacter *pOwner );
+
+ virtual DODWeaponID GetEmitterWeaponID() { return WEAPON_SMOKE_US; }
+};
+
+#endif // DOD_SMOKEGRENADE_US_H